They’ll do anything to not make another Singleplayer Tactical Shooter Rainbow6 game.

  • zaphodb2002@sh.itjust.works
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    6 hours ago

    Isn’t the “Rainbow Six Universe” just, like, the regular world? I haven’t played an R6 game in more than a decade, but I remember the draw being realism.

  • ObtuseDoorFrame@lemm.ee
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    1 day ago

    I knew that the success of BG3 would have an impact on the industry, it was only a matter of time. This sounds fun.

    • brsrklf@jlai.lu
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      1 day ago

      BG3? Not sure I am seeing the influence here.

      If anything Firaxis’s take on XCOM has made turn based tactics somewhat mainstream again, and Ubisoft has already tried to surf on this trend once with Mario+Rabbids.

      • ObtuseDoorFrame@lemm.ee
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        1 day ago

        I don’t think there’s been a turn based game that has sold as well as BG3 in a long time. They’re just chasing trends. Something like XCOM is a better comparison in terms of gameplay and style, but doesn’t have the sales that BG3 has.

        • LandedGentry@lemmy.zip
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          1 day ago

          BG3 may have had an influence but I imagine they looked at games like Mario & Rabbids, Xcom, Gears Tactics, and others which all tend to sell well. These games play pretty differently from BG3.

  • ampersandrew@lemmy.world
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    1 day ago

    Don’t bemoan this just yet. Ubisoft’s name on the game is a red flag as always, but they made a pretty sick turn-based tactics game in the Ghost Recon universe on the 3DS, from designer Julian Gollup, formerly of original XCOM fame, now working on a game called Chip 'n Clawz vs. the Brainioids.

    Besides, I don’t want a single player Rainbow Six. I want a Rainbow Six that’s either single player or co-op, with a proper planning phase. I’m about halfway there with the Door Kickers games.