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Cake day: March 18th, 2024

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  • That first part is exactly what I’m saying. Many multiplayer games involve starting from zero every time, so that didn’t seem to be what OP is looking for. I wouldn’t recommend Vagante, for instance. It has a small handful of unlocks, but the lack of other progression is a feature, not a bug. Meanwhile, a loot game like Borderlands will have you continually upgrading your character and gear over many sessions, and that’s likely what OP is asking for.




  • In 2024 almost 19.000 games were released on Steam. I have yet to find a single title from 2024 worth playing.

    Oh man, there’s so much. My top 10 from last year would be:

    1. The Rise of the Golden Idol - puzzle/deduction game, sequel to The Case of the Golden Idol
    2. Diesel Legacy: The Brazen Age - fighting game that gracefully handles 4 players at once and has all the good feels of the Xbox Live Arcade era
    3. Indiana Jones and the Great Circle - lite immersive sim and action game that captures the spirit of the best parts of those movies
    4. Metaphor: ReFantazio - a political metaphor in JRPG form
    5. Elden Ring: Shadow of the Erdtree - a beefy expansion pack to one of the best games ever made
    6. Dread Delusion - a lite RPG with fantastic exploration
    7. Indika - a very interesting cinematic story game with some puzzles
    8. UFO 50 - 50 unique games designed to replicate the 80s
    9. Lorelei and the Laser Eyes - a giant escape room, and the puzzles are HARD
    10. The Thaumaturge - an RPG inspired mostly by Persona and The Witcher, but you almost certainly haven’t seen a setting like this in a game before

  • I have fond memories of being the only one I knew with a Virtual Boy. My mom got it on clearance along with games like Teleroboxing and Galactic Pinball.

    I’m currently in the last few hours of the DLC of Borderlands 2, trying to wrap it up before moving on to the Pre-Sequel.

    My wife and I finished up Split Fiction and have moved on to Blue Prince, which we’re 3 in-game days into. We love a good puzzle game, and we’re told this one will fit the bill.

    And besides those, I’ve still been replaying Baldur’s Gate: Enhanced Edition and playing Kingdom Come: Deliverance for the first time. I made it to the titular city in the former and I’m still probably in early hours in the latter, probably about to get an introduction to a major character in the story (“The Prey” is the name of the quest that I’m on right now, if you’re curious).





  • I’m not giving them or Valve any shit. I have a living room PC running Bazzite, and I had a Steam Machine back in the day. That’s a product I want. And Microsoft is reacting to market realities before their competition is, because none of them wanted the gravy train to end, but it is ending.

    For what it’s worth, I’ve got a number of friends, all in their 30s, who swear by Game Pass, as at least most of them are the type to bounce around to as many games in a given year as they possibly can without sweating if they finish them or not. Many they don’t even like, but they like to have formed their own opinion on them. It doesn’t make sense for me, as I do value getting to keep the game when I’m done, so that I can revisit it whenever I want.

    All of my traditional consoles are collecting dust, and just moments ago before reading your comment, I was evaluating whether or not it makes sense to get rid of my PS4.




  • Yeah, but the headline cuts out that part where they’re not growing. I think more customers can do math than console manufacturers are willing to admit, or at least more than Sony and Nintendo are willing to admit. The word’s out about how much that online subscription is going to cost you for multiplayer over the years, and if they were interested in running a console the way that consoles have always been run, the lowest hanging fruit to keep that going and to be competitive would be to remove that cost; they’re making it up in digital sales anyway. My guess is that once the new Xbox is just a disguised Windows PC, that will be when they drop the requirement of Live/Game Pass for online multiplayer.

    Also worth noting that sometime in the past week or so, maybe, they’ve changed their messaging on Game Pass. They put so much of their weight behind that thing trying to become the Netflix of video games, as a way of pivoting in a world where they can’t compete with PlayStation by doing what PlayStation does, only to end up with a fraction of the subscriber base that they expected to have. It’s a lucrative base nonetheless, but now that they’re decidedly not the Netflix of video games, they’re just leaning into being the industry’s largest publisher.