The thing about IT for older folks is you have to be up for conversation too. Most of the customers I have only get out for church, so if I come out to see them it might be the first conversation they’ve had in days.
The thing about IT for older folks is you have to be up for conversation too. Most of the customers I have only get out for church, so if I come out to see them it might be the first conversation they’ve had in days.
I will forever miss the old pepper and onion mix that CFA had before the breakfast revamp.
The chicken salad recipe was pretty basic, if I remember right though. They have it listed on their app, too, I think; The only important note is you have to use debreaded fried filets, not ones with breading on. Grilled will change the flavor a little because of the marinade.
Link to the CFA Recipes page (may open in app)
They’ve got the coleslaw in there too, but I didn’t work prep when we had it and cannot vouch for the accuracy.
Inefficient/unoptimized would be an accurate description. I think it’s important to add, for bethsoft games specifically, that the save includes all changes to objects, even if the player themselves didn’t interact with them(e.g. Physics interactions, explosions moving things, npcs bumping stuff around), and also includes all NPC changes. Master files(ESMs) get loaded, then the save loads the changes it has baked in to the databases. So, when you load up a save that has traveled the world and loaded a lot of things into save memory, the engine has to sit there and reconcile all the changes with the ESMs, which can add up quick if you’re playing modded.
Save bloat is more often related to excess values not being properly discarded by the engine, if I remember right. So it’s not that the objects themselves take up a lot of space, but the leftover data gets baked into the save and can end up multiplying if the same scripts/references/functions get called frequently.
It was a lot worse with Skyrim’s original engine, and got better in Fallout 4 and Skyrim SE. The worst bloat happens with heavy modlists, of course, as they’re most likely to have poor data management in some mod.
It is also wholly possible that Steam changed the availability themselves, so you can’t take all the blame away from them, but like I said originally, this is Sony’s fault first and foremost as the publisher would have first say on regional availability.
There’s no way Steam is 100% in charge of what regions a game is available in. The publisher absolutely has a say in where, and if it was available in all regions at the start that was on purpose.
Independent IT Contractor: I have a 4-wide 1080p screen setup. I keep Slack/Teams on one screen, the semicircle setup means I can only really look at 3 at the same time. I upgraded from 3 screens because I kept having to juggle windows around while troubleshooting someone’s webserver.
Also used this setup when I was really heavy into FFXIV- I like having wikis/alerts open and visible, so one screen for that, the game, discord, and then the last one was just for youtube/netflix.
Seems to be like “Eh-dew”, “Eh-dee”, “Eh-dich”, so eh- or uh- for the Y at the start. Welsh IPA guide on wiktionary says Y at the start is like the a at the start of “about”, when it’s not either a single-syllable or in the last syllable of a word, in which case it’s an “eee” sound, like the end of “happy”.
This is how I feel, and I know a lot of folks who are in a similar boat. We’re sold this story of being financially stable, having a house, a car, and being able to retire, but for a lot of Americans that is looking more and more like a pipe dream each day.
The poorly educated/informed people eat up the propaganda like candy, vote against their own interests, and tear down everyone around them in hopes that they’ll be on top one day, and it simply won’t happen in the present state our country is in.