Well, that explains a lot about the product quality. Their entire development workflow is a complete fucking mess.
- Long-lived feature branches.
- Creating merge commits to main just for the sole purpose of tagging them as releases while also maintaining separate release branches.
- Force-pushing tags to incorporate post-release hotfixes instead of releasing minor patch updates.
- Taking bugfixes from releases and merging them back into the development branch (have they not heard of
cherry-pick?) - Always using merges even when a rebase would be easier to follow and keep the history more straightforward.








Why days worth of farming? To help give the player a sense of “pride and accomplishment” of course.