That’s right, for hardware that’s now eight years old and never got a price discount. It currently sells for C$400 – but they’re about to jack the price.
There are Android tablets that are much cheaper than the Switch, more powerful, more battery efficient. Also, play games better.
Yet, Nintendo is jacking the price.
Let’s be real.
Android’s problem isn’t lack of good games. Nor is it performance of hardware. It’s discoverability.
But really, that’s also the problem of every storefront. Steam too has a lot of legendary games. But they’re also hard to find because shitty asset flips are so abundant.
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No, you just suck at finding good Android games.
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Cyberpunk 2077 isn’t a fair comparison since the original Switch never had it. We’re comparing the original Switch to Android, not PC or PS5 to Android.
The problem with demanding exact “equivalents” is that it feels dismissive—like you’re rejecting games without giving them a real chance. Instead of chasing direct counterparts, focus on finding great games that stand on their own merits.
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I’ve already mentioned several games and even shared footage of a well-known title that outperforms everything on the original Switch.
Yet, you’re still asking for a direct 1:1 equivalent. Games are creative works—not interchangeable commodities.
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You’re literally making vague, empty demands and acting like I’m failing you. 😂
Until you can actually put words to what “caliber” means—like “this game needs that feature”—your whole argument is just entitled whining dressed up as critique.
Try again when you have a point. Until then, it’s just hot air.
Yeah, I agree with you on that.
If discoverability was better, I’m sure Android would get way more ports of good games. With the way it is right now with shovelware and Google pushing microtransaction-riddled crap over one time purchase games, though, it’s treated as a second-class platform because it’s not nearly as profitable as other platforms.