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Joined 1 year ago
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Cake day: February 10th, 2024

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  • Does it have the same skill-leveling mechanic as the first one, where (when holding a weapon) the player has about as much control of their body as a drunk standing on one stilt, and sometimes has to fight with actions failing to work at all, until they slog through hours of mind-numbing training sessions?

    I wanted to like KC:D. There were parts of it that I found really appealing, but I found that mechanic bloody intolerable, so I ended up deleting it and never looking back.

    Edit to elaborate:

    I like games where the challenge comes from learning how to work with available tools and moves, developing my skill with them, and figuring out how to use them most effectively. Making progress that way is satisfying.

    Interfering with my ability to control my character is the polar opposite of that. It has nothing to do with developing my skill, but instead just arbitrarily denies me agency. The first game does this heavily until various grind chores are endured for some period of time. No thanks. I think it’s a poor substitute for refined or nuanced combat mechanics, and I don’t find it fun.

    Props to the folks who managed to have a good time with it, though. I liked other parts of the game.





  • mox@lemmy.sdf.orgtoGames@lemmy.worldSKG Has an Official Discord Server Now!
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    10 days ago

    Seems ironic for a project focused on access and preservation to adopt a closed messaging platform like Discord, that can and does lock people out on a whim.

    I guess it might be a concession to reach as many gamers as possible. It’s an unfortunate situation, though. Maybe when we’ve stopped the killing of games, we can turn our attention to freeing ourselves from Discord.







  • “It is obvious to everyone: Elbrus processors are not yet at the level required to compete equally with the PS5 and Xbox, which means the solution must be unconventional.”

    That unconventional approach could involve either simplifying games to the degree that Elbrus CPUs can handle (the Russian audience still has access to world-class games and would likely not play those ‘simplified’ games)

    Oh, let’s not be hasty. Nintendo has had great success with underpowered consoles, and Tetris (Тетрис) is a shining example of this sort of thing. :)








  • I wasn’t even aware that it was an MMO.

    The entire galaxy is shared by everyone playing the game, in real time. You can encounter each other, fight, team up, or avoid each other, and your actions influence the state of the shared simulation. Definitely an MMO.

    What am I missing?

    The most recent thing you probably missed was the thargoid war, culminating in a battle with the titan that parked itself over Earth and took over the Sol system. You might compare it to a fantasy MMO raid, but at a much larger scale.

    Colonisation is coming soon.