One thing I can believe is that AAA games have gotten really expensive to make, so it’s not surprising that companies have broken that sort of soft $60 limit that we had for a while. I’m not even against paying more for a good game. When an indie game for $20 can provide over 100 hours of enjoyment, it’s just getting to be a tough sell.
One thing I can believe is that AAA games have gotten really expensive to make, so it’s not surprising that companies have broken that sort of soft $60 limit that we had for a while. I’m not even against paying more for a good game. When an indie game for $20 can provide over 100 hours of enjoyment, it’s just getting to be a tough sell.