

One thing I can believe is that AAA games have gotten really expensive to make, so it’s not surprising that companies have broken that sort of soft $60 limit that we had for a while. I’m not even against paying more for a good game. When an indie game for $20 can provide over 100 hours of enjoyment, it’s just getting to be a tough sell.
When I saw the trailer, I thought Nintendo had pulled the craziest power move. Now I’m less disappointed since I probably won’t have much interest in this anyways. I probably will watch some streamers play it for sure.