They seem so popular, dozens of games coming out, and reviews often positive.

But

When I see “Roguelike” I imagine a game that’s too small to be a real game, so they made it so you can never win and just have to keep trying and you’ll get a decent number of hours out of it. With just enough progression each time that you start to believe it’s possible you’ll get somewhere meaningful.

When I see “Souls-like” I think of a game where the difficulty is only there to give people with too much time on their hands a sense of superiority.

I have roughly a thousand games in my various libraries and I have never played a game in either of these genres.

I feel fine being so unreasonable about this.

  • chiliedogg@lemmy.world
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    26 days ago

    Roguelikes/lites are good for me because I’m usually done with a run in under an hour. I have very little time for gaming these days and being able to do it in little doses is great.

    FTl, Hades, Slay the Spire, Into the Breech, Heat Signature, etc work well for me.