Dude, for real. Half of what people call “efficiency” is just routine and winging stuff you know you don’t really need to prepare.
Dude, for real. Half of what people call “efficiency” is just routine and winging stuff you know you don’t really need to prepare.
Baked beans slices?
Gimme that co-pilot with real intelligence —> Shows you syntax errors and inconsistent object definitions.
I said real intelligence —>
Yes, I simply don’t think this one is particularly good.
I get that, but this parody just replicates the original humor.
Fine line between mirroring and holding up the mirror. This feels more like the former.
Comedian: My wife won’t fuck me on command.
Boomers: Funniest shit ever.
He’s being deployed there.
Those are better specs than what I used throughout college (an Asus Eee PC running Debian with Xfce and Openbox). Not a powerful machine, but I absolutely loved that thing.
But only during full wolf.
Me: Teams, can I please add this file to this folder?
Teams: Sure, just click “Add file” and navigate to the file you want to add.
Me: Can you let me just drag and drop?
Teams: No, fuck you. Click “Add file”.
I think I just suffered a mild stroke reading this.
God of War has two big strengths that make it a great game in my opinion. The first is the story with its great characters, presentation, and voice acting. The second is the overall “feel” of the game, which can be a bit “game-y” at times but is really tight overall with only a handful of core mechanics that are exceptionally well implemented.
Using the power of AI, you too could send your boss emails that read like the following, completely hassle-free:
"Certainly, here is a version of your email without slurs or aggressive phrasing.
Dear Fred,
…"
Assuming that “masterpiece” refers to the quality and impact the games had in their time (not how well they aged) some of my picks would be:
I don’t know how objective this list is. Some picks are definitely subjective and fit more in a “flawed masterpiece” category of games that had a large impact on how I perceived games but that may not be so widely acclaimed as some others on this list.
Never said it was undeserved. The devs did a lot of things right, and they deserve all the positive feedback they get. It just didn’t click with me personally in a way that I felt like I needed to add to the hype.
It’s pretty good, although I think the hype is a bit over the top. The game is well done, enjoyable, and plays a lot like a modern JRPG (think Persona 5 and others).
I love how the third and second to last panel are the same, as if nature paused briefly before it decided to open another path.