• 6 Posts
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Joined 3 years ago
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Cake day: July 9th, 2023

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  • I don’t disagree with you in any particular part, and almost wrote a paragraph clarifying that the swastika and fasces are not 1:1 equivalences specifically because the Nazis divorced the swastika from its original meaning for their own purposes, while the Fascists selected the fasces as their core symbol because of its already established symbolism.

    However, you can understand that the circular logic of calling something “fascist” which predates the codification of “Fascism” is doing my head in. If you want to counter that that’s a semantic argument which doesn’t invalidate your point, I tend to agree, with the significant caveat that this entire discussion is semantic in nature, so it’s more relevant than usual.

    Long story short, I don’t equate every example of a state using violence to achieve its purpose as fascism, though it’s certainly a necessary ingredient, so I won’t yuck your yums if you do. To me, a war memorial is an appropriate venue for the fasces to appear, given its martial and reflective nature (as in, reflecting on the past), whereas including a fasces as the centerpiece of the nation’s diplomatic emblem is significantly more concerning as a forward looking statement of intent (so to speak).


  • I feel like there’s a term for this sort of backwards misattribution of a symbol’s later meaning onto examples which predate their modern connotation, but I can’t think of what it would be. The war memorial you’re referring to was dedicated in 1920. Considering fascism as a political ideology had just started coalescing around Mussolini in Italy circa 1919-1920, it strains credulity to link the two. In a similar fashion, you wouldn’t suggest the presence of swastikas outside a Hindu temple indicates support for Nazism by default.

    Fasces have represented the strength of the state dating back to the pre-Roman Etruscan kings. Therefore, seeing it on the national architecture of a Western nation which fancies itself as a descendent of Greek and Roman civilizations shouldn’t be that surprising, nor taken as a tacit endorsement of capital-F “Fascist” ideology. Case in point, do you know what’s prominently featured on the cover of every French passport? It ain’t a baguette, I’ll say that much. Heck, in 1953, France elected to keep the fasces as part of their diplomatic emblem, despite their very recent experiences in WW2 under Fascist rule. If we can give France a pass for continuing to use the symbol after post-war, surely that can extend to a 1920 Revolutionary War memorial in America. Unless every example of nationalism is equivalent to Fascism (and I readily grant that nationalism is a core tenet of that ideology, but allowances should be made for nuance), sometimes a fasces is just a fasces.

    All of which is not to say that America is fascism free. Obviously not. Just that the above comment made me roll my eyes when there are so many better examples to cite, like the roving gangs of brownshirts disappearing people into nebulously legal holding centers.














  • I agree. As you mentioned, the quality of Statham’s filmography varies wildly, but I don’t think his performances are ever the determining factor in what the final result is. Idk, if someone wanted to call the 6th consecutive movie where he plays a gruff guy with a checkered past mixed up eith some baddies on someone else’s behalf a ‘slop movie’, I guess I couldn’t fight them on that. However, given that genre is a perennial favorite of mine, I’m not looking for a wide emotive range from that experience. I want cool fight choreography, inventive cinematography, and badass stunts. If I get that, but Statham gives a wooden performance, I’m still going to think well of the movie (not least of all because it’s largely the same performance as what he gives in his ‘good’ movies too lol).

    I guess when I think of the prompt, the actor that comes to mind is like a Ben Kingsley type. Someone who won awards for their acting prowess, but who wound up shoveling out direct to video crap in the twilight of their career.





  • In OP’s defense, I checked out both movies’ Letterboxd ratings, and Blade 1 is rated at 3.5 out of 5, and Blade 2 is sitting at 3.3, so maybe it is just an echo chamber thing. That being said, I really believe this was not the case 10, 15 years ago.

    Having sat with it for awhile now, I’m kind of coming around on the notion. I’d have to do a back to back viewing to confirm, but my current hypothesis is that Blade 1 is an excellent urban action-horror picture. It does everything you’d expect it to do pretty well. Blade 2, being a product of Guillermo’s interests, has this weird, quasi-Shakespearian family drama between Nomac, lady vampire, and the patriarch serving as the emotional spine of the picture. It’s fine, but I remember a lot more about their dynamics than I remember about Blade’s arc, which is maybe not what you want from a Blade movie. Plus, all the extra vampire lore and whatnot makes the picture feel less like urban action-horror and more like a fantasy film, which just so happens to have guns and the occasional unwitting human. Not bad, but it does feel like a dry run for ideas Guillermo would do better in other movies.



  • I tend to agree with you about the art style. While I know HoMM3 is the fan-favorite, HoMM2 was my jam growing up, and it’s distinctive “80s-fantasy-paperback-cover” style is firmly embedded in my mind as the essence of HoMM. While that definitely speaks more to my nostalgia than any rational critique, I do find the current direction to be lacking in character. It’s all fine, but it could belong to any modern fantasy IP.

    My hangups about the art notwithstanding, the game seems to be rock solid. I spent 6+ hours in the demo in a single sitting. When I came to my senses, it was well into the wee hours of the morning. If that’s not the hallmark of a good HoMM experience, idk what else would be. Additionally, the actual game map tends to look pretty good, and there are graphical touches that I quite enjoy (like different troop variants having entirely different models, rather than simple pallete swaps). Finally, as a HoMM3 fan, you might even enjoy certain aspects more. When I wrote about this a few months back, someone in the comments mentioned that they felt like there was a fair amount of HoMM3 DNA in the art (which, as a HoMM2 head, I wouldn’t have clocked).

    All of which is to say, give the demo a shot if you haven’t. While my bugaboos with the art style never entirely went away, they were easily relegated to the background by the rest of the game’s strengths.