- 3 Posts
- 131 Comments
redhorsejacket@lemmy.worldOPto
Games@lemmy.world•First Impressions: Heroes of Might and Magic: The Olden Era is an excellent franchise revival, with an unfortunate art style that belies its quality.English
2·25 days agoI agree. That’s why I felt compelled to write this post. The gameplay is far better than its wrapper makes it appear.
redhorsejacket@lemmy.worldOPto
Games@lemmy.world•First Impressions: Heroes of Might and Magic: The Olden Era is an excellent franchise revival, with an unfortunate art style that belies its quality.English
1·25 days agoWas Xeen the M&M setting with the explicit science-fantasy inclination? I’ve never played any of the straight RPGs, but I’ve trundled through enough wikis to discover some bonkers concepts in those games. Like, one ends with your party fighting through a dungeon only to discover that the dungeon is actually a buried space ship or something like that?
redhorsejacket@lemmy.worldOPto
Games@lemmy.world•First Impressions: Heroes of Might and Magic: The Olden Era is an excellent franchise revival, with an unfortunate art style that belies its quality.English
3·25 days agoI am certain that I would love HoMM3, but it’s just one of those games that I’ve never gotten around to sampling. As a kid, it was purely an access thing, but, as an adult, it’s a case of wanting that sweet nostalgia sauce drizzled over the meat and potatoes HoMM gameplay. Therefore, when the SRPG urge strikes, I find myself reaching for 2. I’ve heard nothing but good things about 3 though, so perhaps it’s high time to advance a little. Besides, I can only betray Roland for that sweet Archibussy so many times before it gets a little old.
My reservations about the art style aside, I think fans of the series would do well to check out the demo. I don’t pretend to be an expert, but, the price is right, and the gameplay feels very solid to me.
redhorsejacket@lemmy.worldto
Asklemmy@lemmy.ml•I've got 3 bottles of Drano. Information online says it's bad for pipes but the bottle says it's safe for pipes. What should I do with it?
3·29 days agoFull disclosure, the last time I studied chemistry was 20 years ago, and I was not a particularly good student, so take this with a heaping helping of NaCl.
It isn’t the direct reaction of Drano + PVC that causes the issue. Rather, it’s the heat given off from the reaction of the clog and the lye. Apparently it’s significant enough to be an issue. I tried looking up how much heat might be released by the reaction, but I went crosseyed reading the formula, so someone else will have to do the math on that one.
Also, I know you said caustic material doesn’t react with metal, but Google doubts you on that front, for whatever that’s worth. In fact, zinc is specifically called out as a metal with which sodium hydroxide reacts pretty strongly, which is important because many water lines are steel galvanized with, you guessed it, zinc.
redhorsejacket@lemmy.worldto
Games@lemmy.world•Last Epoch players turn on the action RPG for announcing a paid DLC class, tanking its Steam reviews: 'go play Path of Exile instead'English
315·2 months agoMmos and arpgs are intrinsically linked by their gameplay loops. Admittedly, this can vary to a greater or lesser degree depending on the specific games being compared, but Diablo 2 was, in many ways, proto-WoW.
redhorsejacket@lemmy.worldto
Mildly Infuriating@lemmy.world•A blog re-used one of my Reddit posts as a genuine comment on their blogEnglish
3·2 months agoI was told it was never about the size, it was about how you used it!
redhorsejacket@lemmy.worldto
Games@lemmy.world•An Update on Cities: Skylines II - Development moved to Iceflake StudiosEnglish
1·2 months agoAfter VtM 1’s tumultuous release, not to mention the drama surrounding the sequel’s development, that makes sense to me.
That being said, I don’t think it’s quite as big a leap as the person above is making it sound. To use their words, The Chinese Room are known for “strong art direction, atmosphere, and story, [and] weak gameplay”. They also suggest that the games TCR make are “the exact opposite” of Bloodlines 1. Which is kinda boggling my mind, cause I’m pretty sure the critical and user consensus of that game is that it excelled in its art direction, atmosphere, and story, and fell comparatively short in its gameplay. In fairness, I think he was referring to the limited open world nature of VtM 1 vs the straight linearity of the “walking sim” genre, but still. I’d argue the most memorable section of VtM is the Ocean House Hotel, which is, basically, a linear walking sim level, and it’s not as though the og game did a ton with its open world.
Now there’s an argument to be made that Paradox made the wrong call by doubling down on the peripheral elements of the game, rather than hiring a team that has ARPG gameplay bonafides, but I think that’s only an argument that can be made with the benefit of hindsight. Additionally, is it true that the gameplay/combat of VtM2 is glaringly bad? I can’t speak for myself, but the handful of reviews I read characterize it as serviceable at worst. Which, again, seems right in line with the first game.
I’m very much on the outside looking in though.
redhorsejacket@lemmy.worldto
Games@lemmy.world•Cities: Skylines upheaval: Developer and publisher announce “mutual” breakupEnglish
33·2 months agoApropos of nothing more than my idle speculation, I’d guess they will return to the transport tycoon genre if they are able to do so. Before Skylines took the crown from SimCity as the preeminent example of the genre, they made the Cities in Motion games, which were narrowly focused on improving the mass transit of existing cities (as opposed to building the city itself). I know the second CiM game had some interaction between the city and your efforts as transportation czar (in the same way you could indirectly influence a citiy’s development in, say Railroad Tycoon), but the emphasis was always on transit. I imagine the newly independent team will want to keep their focus narrow, unless another publisher swoops in to replace the safety net.
Lol you’re correct. Idk what happened there, meant to say fun!
Tremors is up there for me. Every couple of years I revisit it and have just as much time as the last.
redhorsejacket@lemmy.worldto
Games@lemmy.world•Can anyone suggest me offline games for making kids practice control over the mouse ??😃😃😃English
2·2 months agoTyl what til means!
redhorsejacket@lemmy.worldto
Games@lemmy.world•I finished all (current) main quest content for Death TrashEnglish
3·2 months agoMan, if they aren’t putting “It’s David Cronenberg’s Kenshi, more or less” on the metaphorical box, they’re making a mistake.
redhorsejacket@lemmy.worldto
Asklemmy@lemmy.ml•Do you brush your teeth in the shower or the sink?
13·2 months agoI typically turn the water off if I’m brushing in the shower. Hop in, shampoo, rinse, apply conditioner, turn off water, brush teeth, scrub body, turn water on, rinse, done. Makes use of otherwise dead time I’d spend waiting for the conditioner to work, and is comfortable enough with the residual heat from the walls and steam.
redhorsejacket@lemmy.worldto
Games@lemmy.world•For those of you who enjoy open-world games, how big of a world is too big?English
4·2 months agoAre you insane, or have you achieved CHIM?
Not that there’s an appreciable difference…looking at you, Michael Kirkbride.
redhorsejacket@lemmy.worldto
Games@lemmy.world•What's your favorite case of a game making fun of you?English
2·2 months agoTry these cool moves, like, playing the game!
redhorsejacket@lemmy.worldto
Games@lemmy.world•[UnReal World] has been in continual development for 33 years, and its creator doesn't think he'll ever stop updating it: 'When I accomplish one feature, I always have two more waiting'English
6·2 months ago…God I miss forum-based let’s plays. I was never a SA member (Something Awful, not Sturmabteilung, though there’s probably some degree of overlap there), but I did browse the lparchive website once upon a time. Some folks put so much effort into their presentation, I want sure where the game ended and the LP narrative began.
There was one in particular that was an LP of the Blade Runner adventure game. That’s a game I had watched my dad play on our family Compaq back in the day, so I thought I knew what I was getting into, but the combination of the game having secret narrative branches (that change based on a random seed when you start a new game, I think) and the posts being written in a first person, hard-boiled noir style, made me think that we had played different games.
redhorsejacket@lemmy.worldto
Games@lemmy.world•"The King" (Tainted Grail: The Fall of Avalon)English
1·2 months agoFor sure! You’ve convinced me to give it another look after unfairly writing it off. It sounds much more interesting than I originally anticipated.
redhorsejacket@lemmy.worldto
Games@lemmy.world•"The King" (Tainted Grail: The Fall of Avalon)English
2·2 months agoCould be that I’m a product of a country which produced Kevin Costner as Robin Hood, and therefore don’t have the best grip on the culture cross the pond, but I feel like suggesting “Arthurian”=“Irish” might get you in trouble in certain pubs.
redhorsejacket@lemmy.worldto
Games@lemmy.world•"The King" (Tainted Grail: The Fall of Avalon)English
2·2 months agoInteresting. I remember taking a look at the previous game from a couple of years ago because, in spite of myself, edgelord dark fantasy is still appealing to me if it’s done knowingly (which is different, I’ll hasten to add, from not taking it seriously). However, one glance at the screenshots told me it was a deck-building game and I immediately disregarded it. It’s just not a mechanic or loop that I enjoy.
However, given that this appears to be to Skyrim what, say, The Outer Worlds is to Starfield (narrative tone notwithstanding), my interest is piqued.
Are you enjoying the game?

I checked out their FAQ, and it seems like the HoMM3 version of the fheroes2 project (or maybe vice versa, I’m not sure which came first).
I noticed that one of the features of VCMI was a totally reworked AI. Do you have insight into how that feels vs base game AI? A minor concern I have about these sort of fan projects is that the contributors tend to be among the most passionate and knowledgeable fans of the base game around, and their tweaks are balanced around that level of game knowledge.