

Also I think people forget that even though a relationship ended, it (presumably) still brought happiness while it lasted.
You shouldn’t avoid doing good things just because they might end someday.


Also I think people forget that even though a relationship ended, it (presumably) still brought happiness while it lasted.
You shouldn’t avoid doing good things just because they might end someday.
People have been doing this with god since the dawn of humanity
Another anus fact, your colon/intestines can function as a lung.


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The surfaces system was superior in Divinity OS2 but I felt the physical/magical armor system was kind of awkward.


shirtpost
The people who stand with Ukraine are the same people who back Palestine and condemn the Iran war. Clearly they are against the invaders in each of these cases.
It’s an obvious reference to <insert thing I don’t like here>.
WTF that looks badass, I need to try that game
Now I want an RPG where you have to pack your bags with a physics simulation like this.


Transformers are probably AGI, at a mathematical level. But that’s just an architecture (likely a wildly inefficient one), not an implementation of that architecture (modern LLMs).
No doubt he’s going to be legendary
I mean you can play the prerelease for it right now in Steam, but yeah that might be a little hasty to say it will be coming out soon.


All very interesting thoughts, I went through basically that whole conflict myself the first time I decided to not finish a puzzle.
Here’s how I look at it: a puzzle is fundamentally a challenge to see if you can solve it. (Maybe people will disagree with me on that, but in my mind, that’s what it is.) So as soon as I have finished enough of it that I can say “Yep, I’ve solved it. Only trivial moves are left. Even a baby could finish this puzzle.” it no longer is a puzzle to me. I’ve proven that I can do it, and that is the satisfying part to me.
If someone else has a different goal for puzzles (eg. they want to view the unblemished art) then maybe that line of thinking doesn’t really follow. As with all games, you can decide how to play - do whatever brings you the most satisfaction.
That actually brings me to another point. There is immense social pressure in games to play the games the “right” way. However, there is no wrong way to enjoy your recreation time (as long as you are not harming someone of course). Rule books are a suggestion, not a fact of life. Heck, there are more house rules in Monopoly than there are real rules.
Anyway, sorry about the rant, your line of thought was very interesting to me, thank you for sharing!


I like to build puzzles except for the last piece, just to prove to myself that finishing most tasks is a societal pressure, not an existential one.
I think it’s just the nodes unfortunately. The map is too handcrafted to randomize easily.
They’re adding some randomization options (node positions and qualities) in 1.2 which is coming out soon.
Child basketball star faked paraplegia in order to dominate at the special olympics