Are you complaining that older versions of Java don’t have the features of newer versions of Java…?
Are you complaining that older versions of Java don’t have the features of newer versions of Java…?
For me, as primarily a backend dev, the argument was that it’s a framework, unlike React, so you get an everything-in-one solution which is quite easy to setup and use.
Given that Google still hasn’t killed this one yet, it’s also a mature platform with plenty of articles online on how to use it.
IIRC the license was also better than React’s, at least last time I checked.
Not sure on what the landscape looks like today, but when I was making the choice, the internet didn’t seem to consider other solutions to be competitive with either React or Angular.
Over my dead body.
FYI there’s a fully playable unofficial port for Jak 1 and 2, and they’re working on the 3rd one: https://opengoal.dev/
In my experience LLMs do absolutely terribly with writing unit tests.
IMO this perspective that we’re all just “reimplementing basic CRUD” applications is the reason why so many software projects fail.
I’m fairly sure the crouch jump is part of the Half-Life 1 tutorial level.
I just beat this level yesterday!
It becomes easy… Once you know what the tricks are supposed to be, which the game doesn’t tell you at all.
For me, these were the tips I needed:
Supposedly the PSX version also has a video in the options menu which shows you a dev completing the course, with button prompts on screen.
Oh, and there’s a cheat code in-game to skip this level entirely.
First part of the article sounds like what I’d expect.
The second part makes me wonder if this research was sponsored by some company which provides “Prompt Engineering” training.
As a dev, I think agile works best when there’s an ongoing conversation with the users, and I usually have to fight with management to get to speak to those actual users.
It’s no less possible than for the tooth fairy, or Santa Claus to exist.
That’s not creepy or weird, that’s horrifying.