

I said he should be fired, and nothing else. You are putting words in my mouth and clearly arguing in bad faith. Feel free to take the last word if it makes you feel better, there’s no point in continuing to talk to you.
I said he should be fired, and nothing else. You are putting words in my mouth and clearly arguing in bad faith. Feel free to take the last word if it makes you feel better, there’s no point in continuing to talk to you.
Don’t mix criticisms of how someone does their job with encouraging death threats. He is the head writer. If the writing has gotten worse, it’s his responsibility.
It was a joke, Emil, I’m sorry I hurt your feelings.
Skyrim is the same way. I really hope they adopt combat similar to Mordhau or Chivalry for ES6, but that seems about as likely as them firing Emil Pagliarulo to bring the writing standard back up.
Also, the characters still look vaguely horrifying, just in a more crisp but less charming way than they used to.
I haven’t played the remaster, but the old Oblivion leveling system was exceedingly hard to do efficiently unless you planned in advance. It very much needed a rework, although skyrim dumbed it down way too much, in my opinion.
Basically, among all the skills, like destruction magic, blade, sneak, you pick 7 (I think it’s 7) major skills. Those get a boost at the beginning. When you raise your various major skills 10 times, you level up. When you level up, you get to raise three attributes, like strength, speed, or intelligence. You get bonuses to how much you can raise an attribute per level, with 1 being the minimum and 5 being the max. The bonuses are determined by what skills you raised during the last level. For example, the sneak skill is tied to the agility attribute, so raising your sneak skill gets you a bigger agility bonus on leveling up. So, to optimize it, you’d have to raise your major skills exactly 10 times (so none of them go to waste) and fill out the bonuses by raising minor skills, which don’t count towards a level up, to get the ideal spread of +5 to 3 attributes per level.
The main problem with it in Oblivion was that the enemies grow stronger as you level up, and since a lot of people didn’t understand the leveling system, they’d wind up with horribly underpowered characters in the late game. Some people deliberately remained at level 1 to keep the enemies easy.
I respect preferred pronouns and am strongly in favor of reforming/replacing capitalism, but preferring boneless wings is a step too far.
If evil, then why hot?
The prophet hath spoken. Burn the heathens who would pronounce Em Spaint improperly.
Not sure if meme piracy or new meme…
The book worked on too many people for this to be funny to me.
Know how I know this is fiction? The claw machine has a strong grip. Also other things.
For all it’s flaws, the TPP was about to effectively zone China out of trading advantageously with the whole developed world. Now, US instability and bullying have made Japan and South Korea partner with China.
Trump is handing China the 21st century on a silver platter.
Frankly, I don’t even really mind as long as they’re not riddled with micro transactions, and there’s a solid selection of indie and older games that cost less to choose from. Part of the problem is Nintendo never lowers their prices on old games.
Aren’t the physical versions just a key you plug in that let’s you download the game? Seems to me like that’s just easing people into going full digital.
You can say whatever you want about them in text. As long as you don’t dance it, they’ll be none the wiser.
You mean wasps? They have been pretty quiet lately…
Impossible, the seller labeled this as “high quality” copper. Ea-Nasir’s copper is mid.
The magic school bus will bust her out ez pz. The state is about to learn why you don’t fuck with the Frizz.