- Eventually Company decides “agile will fix things”
- Developers are told to work agile but the only stakeholder they talk to is the PO, who talks to PM, who talks to Sales, who talks to Customers
- PM&Sales don’t want to deliver an unfinished/unpolished product so they give a review every sprint, by themselves, based on what they think the customer wants (they are Very Clever)
- A year or two later the project is delivered and the customer is predictably unhappy.
- Management says “how could this have happened!” and does it all over again.
The main difference in difficulty between the modes is the parry window. If your problem is the parry window, switch to normal mode.
I find in normal mode the game is not very hard for main quests, but extremely punitive with the many optional bosses. So if you still want a challenge, they’re right there.