What’s wrong with crouch jumping?
What’s wrong with crouch jumping?
We can be sure because its impossible to get a photo of the entire milky way, but otherwise it seems accurate enough, pointing to an outer spur and having two satellite galaxies
Wow, achieves more than the barest effort, I’m glad this comic has come so far.
I think it would be lazy to abstain from the barest of effort, yes.
Disguising a setup is the barest effort I think, not necessarily high effort.
I don’t think so, one of the most common theories of why things are funny is it being unexpected, and the art of comedy is disguising a setup so it doesn’t seem like a setup until the punchline.
Not every joke has a lazy setup.
It’s absurd in such a predictable way though, when every joke is le wacky literalism or I-want-to-die, it becomes rote.
Like, okay, there’s the cum betweener, he cums between people. That sure is the opposite of what they said would happen in the first panel. Please clap.
What’s the appeal?
Wow, you’ve gotten worse.
God these comics are absolute trash, I don’t think I’ve ever seen an EFC that didn’t have an offensive art style and horribly mediocre punchline.
Not critical thinking, but confirmation bias, yes.
Quake movement raises the ceiling for sure, I saw a graph once showing the optimal angles for bunnyhopping and it seems crazy precise.
Accessibility is always a concern, which is why I’m glad Black Mesa introduced an auto-crouchjump option for those that want or need it, but generally I think it is a good thing when the range of things a player can do is expanded.
Yeah I think I’ve heard of mechanics where you can crouch to “charge” a jump, but not like, jumping while in the crouch interpolated state.
What games use crouch jumping like that? I thought that had to be wrong, but apparently in CS:GO you can just barely clear higher objects if you crouch and then immediately jump.
It might sound awkward, but IMO it is very intuitive, if you imagine crouching as bending the legs instead of going down.
I don’t think community policing is state violence.
So you expect every marginalized group to have their own personal cops?
That is so clearly not what I’m saying, have a good day.
on a smaller scale it’s harder to form a group that would argue for necessary support for these people
Idk, I kinda gotta disagree with that. Sure, mob violence against “undesirables” is always gonna be a problem, but communities know each other and are less likely to see different constituent groups as “outsiders”
But in this specific example, where we are talking about “how do we decide who gets to use violence to keep the peace,” I think community-based democratic approaches are the best option.
I also gotta disagree with
that community will still have its marginalized groups that don’t get representation
because by definition, if there is a marginalized group, they are not part of that community, and instead would form their own peacekeepers, like Guardian Angels.
Obviously there is a benefit to federalization, I’m not arguing for nor do I support statelessness, but I think if democracy is emphasized from the ground up, those issues naturally tend to erode. Like I think the core problem which necessitates the federal government stepping in to ensure rights comes from a lack of democracy.
I kinda gotta disagree with this entire premise, it is very common to lift your legs up when trying to jump on something higher than your starting position.
I don’t think a mantling system is a good drop-in replacement for crouch jumping. As you say, it simplifies the movement, meaning the player will no longer have the variety of “jump, without being able to land on higher surfaces” and “jump and be able to land on higher surfaces.” I think having that extra functionality is a benefit to purposeful player movement.
What other functionality could be tied to the crouch button that is mutually exclusive with crouch jumping? Like I get some games with more movement abilities would have double jumps and air dashes, but those movements are already pretty well accounted for with the jump button and sprint button.