• 8 Posts
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Joined 3 years ago
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Cake day: August 4th, 2023

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  • “Deserving”, “credit”, “blame”, “justice”, and related concepts are all collective hallucinations. We’re all observers riding around powerless in robotic meat chassis and the part of us that experiences every bad and good thing we’ll ever experience is completely disconnected from the part of us that makes any decisions. There’s no “justice” in making sure someone who committed some atrocity experiences negative consequences. The “justice” system should be focused solely on rehabilitation and protecting people – innocent or otherwise. Governments trying to be in the business of “punishing” people is misguided at best.



  • TootSweet@lemmy.worldtoProgrammer Humor@lemmy.mlGetting rejected
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    7 days ago
    • Be me.
    • Apply for job listing that requires Python experience.
    • /home/tootsweet/python_projects/python_genius.py
    • Called and invited to team interview.
    • Arrive dressed like perfect corporate cog, leather binder in hand.
    • “Do you know C#?”
    • Listing never mentioned C#.
    • Me: “No.”
    • “We’re switching from Python to C#.”
    • Didn’t get the job.

    Later worked with former employees of $aforementioned_employer. They have a terrible habit of hiring in droves, only to lay off half their workforce every few years.




  • Just some examples of things I’ve printed or plan to. Ones marked with an asterisk (*) at the end are ones I largely or entirely designed myself or plan to largely or entirely design myself. Ones marked with a plus (+) are ones that are half completed. Minuses (-) are ones I haven’t started yet but intend to.

    • Wall mounts for Nintendo Switch components (dock, controllers, Joycon charger, etc.) Definite space saver. *
    • Wall mount for a Raspberry-Pi-based NAS solution. *
    • Parts to augment a computer chassis wall mount for my ridiculously-large chassis. (Yes, there’s a bit of a pattern there.) *
    • A custom Raspberry Pi case that mounts nicely and nondestructively to my desk.
    • A custom adapter for my drill that let me run the drain in my washing machine when the motor was broken. *
    • A custom plate to cover my nightstand clock face so it doesn’t shine in my eyes all night. *
    • A custom die for a Sizzix Die Cutting Machine for quilting use. (That one took a lot of work.) *
    • A custom tool for precisely bending 16mm steel strapping (which I’d sharpened into a blade) in service to the custom die just above. *
    • Custom yarn bowls for my crafty mother. *
    • Custom stitch markers for my crafty mother. *
    • Custom barrel buttons for my crafty mother. *
    • A couple of custom mounts for SAD lamps. *
    • Custom shelving for a bathroom. *
    • Custom mods for some wire shelving in the same bathroom. *
    • Custom mount for a reflector mirror to let me see more with the security camera on my front porch. *
    • A tool for straightening 3D-printing filament. *
    • Spacers for mounting a peg board on the wall.
    • I also had a folding door that broke and got kinda janky. I had a few extra of those peg board spacers, and they turned out coincidentally to be exactly the right size to properly shore up that door.
    • Custom shelving for DVDs/Blurays and video games. *+
    • A custom shelf-drawer for my mousepad. *-
    • A custom 3D printed mechanical keyboard… once I’m done writing the program for rapidly prototyping 3D-printed keyboards. *+

    I’m sure I’m forgetting a bunch. And the above is only the useful things and excluding the mostly art/fun items.

    I have in mind to do more 3D-printing of tools. I don’t have much specifically in mind. But that custom steel strapping bender is pretty cool. Also, some of what I mentioned above is available on my Thingiverse.













  • TootSweet@lemmy.worldtoComic Strips@lemmy.worldGeometry
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    3 months ago

    Z is only depth if your camera happens to be at the origin facing in the positive Z direction, though. In most games, the camera almost never rotates except about a vertical axis, though, so Z as the vertical axis stays vertical always. (Exceptions being space sims, that leaning-around-the-corner maneuver in a lot of games where the camera tips, games with shifting gravity, etc.)

    I dunno. Z as up always felt more intuitive to me. It’s just another thing to argue about like Vim vs Emacs and tabs vs spaces, I guess.