I love the kids with mustaches and facial piercings.
I love the kids with mustaches and facial piercings.
I tried Minetest a while ago and was never really able to get into it. The new player experience was rough, a lot of decision paralysis. The texture style can vary between mods and servers. It didn’t feel very cohesive. I don’t know if that has changed since I last played, but to me it didn’t feel like a minecraft killer then.
From what I can tell, Hytale was supposed to be a bit like Terreria in 3D, as well as a platform for minigames. The gameplay and graphics from the trailers looked really good. I’m sure it would have been a Minecraft killer for some. (Ex. players who primarily play for the minigames like bedwars)
“boomer” in this is just being used as slang for “old people”.
Nuh-uh! You can configure Minecraft to use all that memory to run buttery smooth. Just make sure to not play longer than 15 minutes so you don’t get the mother-of-god lagspike when the garbage collector finally runs.
Show me the fucking feather
Every turn of the wheel would still twist the strap, pulling it tighter
I don’t think they would care about that unless there was a long line and you left no tip.
Different perspective here:
I don’t really get why people want to leave lopsided casual matches in the first place. You either get to chill out against easier opponents or get better by playing against stronger opponents. At the end of the day, winning or losing doesn’t matter because, well it’s casual. If you wanted a balanced match every game where everyone is trying their best to win, then you should be playing ranked.
What annoyed me with the old system was when my team would go down 1 point, the teammate insta-leaves and then I get a bot or some unfortunate guy who joins into this match midway through.
The people leaving seemed to care more about winning than the match being lopsided; It was really rare to see someone from the winning team leave. And I know thats a common perspective to have, but for me personally, I like playing matches for more than 1 point. I think comeback games shouldn’t only happen in ranked.
With the changes, the casual playlist has improved in some ways and worsened in others. It is way more likely to get a team that sticks around for the full match, but the mode is more competitive now, which is not what it’s supposed to be like.
I think there was probably a better solution to the problem. The issue seems to occur when one player wants to leave, but the other wants to continue. An idea I had to reduce the chance of this happening was matching together the players who tend to abandon and matching together the players who tend to play out matches.
There are only 4.29 billion possible values of an int32, so even if you used 2 lines for each case, it’d still be under 10 billion lines of code
bool isOdd(int num) {
if (num == 1)
{ return true; }
if (num == 2)
{ return false; }
if (num == 3)
{ return true; }
…
}
Im think it was designed with a clock in mind. That’s why it starts with north at the 12:00 position and goes clockwise. I learned it as ‘Never Eat Soggy Waffles’ but I’m sure there are a bunch of these.
Can confirm. I only had a bit of trouble with the last frame but was able to translate perfectly from context.
I’m sure it’s going to be “we got isekai’d into a Minecraft world and now we need to defeat [antagonist] before they ruin everything!”
It’s such a shame because I feel like theres a lot of potential. There are so many faces of Minecraft and ways to play the game (even within the relatively narrow area of vanilla survival multiplayer). Perhaps a better plot would revolve around the friction between these different playstyles.
Unity actually gives any class with the name GameManager a special gear icon. You cant just forgo the cool gear icon!
(Its not too terrible from an organizational standpoint because most of the scripts are attached to game objects. MonoBehavior is a component of GameObject. For instance, you’d never have player movement in the GameManager class, you would put it in the component class attached to the player character GameObject.)
I actually use one of these for work. It fits comfortably in my pocket and don’t burn my fingers when I have to light up a bunch of sterno burners.
You guys are talking about two different things. Random integer vs random float
Bit hacker 2 is really fascinating. It uses a bit mask of all 1s (-1) or all 0s (0) and takes advantage of the fact that y ^ (x ^ y) = x and y ^ 0 = y
Because you could argue that the series converges to …999999 in some sense
You can also prove it a different way if you allow the use of the formula for finding the limit of the sum of a geometric series on a non-convergent series.
Sum(ar^n, n=0, inf) = a/(1-r)
So,
…999999
= 9 + 90 + 900 + 9000…
= 9x10^0 + 9x10^1 + 9x10^2 + 9x10^3…
= Sum(9x10^n, n=0, inf)
= 9/(1-10)
= -1
Wasted? No Nutella was wasted in coating every surface. If there was any left over I’m sure he would have lathered another coat on. /j
It’s kind of hard to tell for this image, I think the background is probably real, or at least, created separately. but there are a couple sus features in the foreground. Superman’s right hand, the green jacket, and the apparent facial features of children I mentioned before.
It does have a signature in the bottom right, so I guess you could track down the artist to find out for sure, but with my first comment, I was just pointing out the comedy of kids with facial hair.