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Joined 2 years ago
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Cake day: July 8th, 2023

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  • We literally can’t, not while the structures we live in are built to benefit men.

    Equality will only come with structural change, which at times will look like reverse sexism. But if a woman is hired with half the publications, and it is twice as hard for a woman to get published (just as a fictional example), then it’s not really reverse sexism even if it looks like that on the surface.









  • I quite liked the vibe, but got frustrated about the artificial progress blocks. If you’re a competent deck builder it’s pretty easy to build a deck that beats the game master, but then you get to a point where he just throws infinite enemies at you and you are forced to lose.

    I get it, the gameplay requires you to lose a number of times, but it just turned me off from finishing the game.





  • It’s for sure not the same as BioShock, with traversal and exploration the biggest difference, but it has similar vibes, at least as far as I have played. And at least in comparison with Dishonored.

    You’re (mostly) alone in a giant, isolated station where a terrible disaster has happened, and must inject yourself with magic goo to be able to handle it’s warped former inhabitants. There’s definitely more of a stealth vibe than in Bioshock, but the feeling was similar for me.

    In contrast, Dishonored takes place all over a crowded city with regular interactions between NPC’s which you can manipulate from the shadows. Most enemies can be killed or KO’d very straightforwardly, and there’s just much more of a revenge power fantasy about it.

    But I digress. I can understand the comparisons to Dishonored, they just aren’t that similar in my mind.