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Cake day: June 15th, 2023

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  • There shouldn’t be any problem in using AI to translate something, translation is more or less static. Its no different than someone using a calculator for mathematics equations.

    Localizers will still need to check the AI output for contextual accuracy, but they will be able to complete this faster as they can essentially skip a step.

    My only issue with translation currently is that localizers often go too far with the liberties they take. Its necessary to ensure people from another culture can understand what is happening. For example, in a language that has no word for “rye bread” or a saying like “you are what you eat” specifically, the localizer may substitute the closest word or phrase that conveys a meaning as close as possible to the original. What is not okay is completely altering large portions of the work because of the localizer’s personal opinion. And unfortunately, because this is entirely on the localizer, no amount of AI can help prevent that. Unless translation AI can be so good that it can even understand context from the various bits of text needing to be translated. Then the developers can just use it themselves. But AI has a while to go before it gets to that point.








  • They’re both going to be dead in less than like 2 years because they are both PvEvP Extraction Looter Shooters. Combining the top 10 playercounts on Steam in this genre adds up to only like 10k more than the peak player count of Helldivers 2, which is a PvE Extraction Shooter. This genre of game, without a PvE only mode, is dead. Its only good for streamers and content creators, because it is fun to watch someone crash out after losing gear they grinded to get for 50+ hours, but the viewers don’t want to play the game because feeling that themselves is not fun.

    This genre of games is basically a wet dream for toxic people. Because the PvP players know that the PvE players dont want to fight them, and take advantage of that to camp, grief, etc. What other genre of game rewards a player intentionally ruining someone else’s gaming experience?

    I am grateful the toxic sponge exists so I dont have to deal with those players in other games, but these development studios keeps trying to make this genre popular, and it literally can never be popular.




  • My first Touhou game was on PC-9801, “The Highly Responsive to Prayers.” I think its the first Touhou game ever made? Not sure. I am not really much of an Outbreak or Arkanoid fan though, so I didn’t really care for it.

    Then I tried “The Story of Eastern Wonderland,” which was extremely different from the previous game. I liked it more, but danmaku Shmup style games aren’t really my thing. They’re fine for a 30 minute stint, but I usually don’t play those kinds of games any longer than that.

    I am sure Touhou has branched out since then, is there a Touhou game you might recommend that is different from those?




  • Stellaris is a great realtime 4x strategy game. They have a lot of paid DLC, but you can pick and choose which modules you want. Some are purely cosmetic options while others make gameplay changes, and they go on sale pretty often. Worst comes to worst, you can usually find the DLC on key sites as well for pretty cheap. Paradox also started a subscription based service that gives you access to the DLCs, maybe you can subscribe for a month and try out which DLCs you like.

    Project Zomboid is an incredibly hard resource management survival game. It is also very detailed, meaning you need to maintain everything about your character from their hydration, to their weight and fitness. Its a slow burner type game, but when the action picks up, it gets tense. Its also a “forever” game, in that theoretically, if your character never dies, the game never ends. The map is huge, big enough to feel different pretty much every time you play. Its also multiplayer, which is pretty fun.

    Farming Simulator can be a fun, chill game to play. Its not as resource management intensive as a game like Project Zomboid, but it can be a good game to relax with.

    Ragnarok Online is an older (2003) MMORPG that I recently discovered, and while I am not much of an MMO Enjoyer (I hate the “Disneyland” or theme park feeling most have where I have to wait in line at NPCs and bosses), Ragnarok Online’s player population is consistently low enough to not feel like that while also being high enough to feel like the game is not dead. Just don’t play on the official servers from the Steam client. Use a client that connects to private servers, the economy is really bad in the official servers.

    King Arthur: Knights Tale is a pretty fun Strategy RPG. I haven’t been able to play that much of it, but what I have been able to play was pretty fun. Check it out, it might be interesting to you if you liked Divinity and games with combat like XCOM or Fire Emblem.



  • Super Mecha Champions on PC.

    Yeah, it was a Gacha Battle Royale mobile port. But it was so fun to play. The community was fantastic, except the like 3 cheaters on perpetual ban cycle.

    I loved the character design, and the mecha design. The graphics could age really well being cel-shaded/anime styled. And it was unique in its category, no other BR game lets you play as a pilot and call in a mecha, or battle a mecha as a pilot, or vice versa. And the best part was that the F2P economy was pretty good. Paid players got new characters and mecha a week or two weeks before paid players that haven’t been playing the game. F2P Barnacle players could use currency earned in-game for characters and mecha and it would take maybe a week or so to get the amount needed. You didn’t even have to win, you just had to play. It was great. The cosmetics were well designed too, mostly. Except that one Ventorus skin that made the extra hands a little too big and cover more of the screen than normal.

    Sadly, the servers were shut down by NetEase, probably to make more server space for Marvel Rivals.



  • It would be helpful if you mention the games that are already in this list. Also, are all the players trying to speedrun the game or playing blind? Do cutscenes get skipped? Do the other players see what happened in the game before they started playing?

    A Girl Who Chants Love At the Bound of This World YU-NO took me 80 real world hours to figure out how to get the true ending (branching story, requires specific item usage at specific points in the story), but depending on the platform and intended audience it is not a game I would recommend for streaming. Although the latest remake censors the nudity, its still sexually explicit, and it contains some content I understand is from a different time and culture but I personally find replusive. Beside that stuff the story was fantastic, though. Plus, as a graphic adventure game, it’s probably not ideal.

    But, if Graphic Adventure games aren’t a problem but sexually explicit ones are, Snatcher on the SEGA CD and Policenauts on the SEGA Saturn are both quite lengthy, and lacking in the explicit department. Although Policenauts has a cool feature where loading a game save gives you a summary screen of everything that has happened up to that point, Snatcher does not.

    Metal Gear Solid might be a pretty good one, as I remember the game being quite long, cutscenes included.

    The Legend of Zelda Twilight Princess could be a good pick as well.

    Danganronpa games can be pretty long as well, and are interesting to people who like solving mysteries.

    Shenmue could be a good pick because of its QTE sections, which are pretty fast and easy to lose. And everyone loves to see a streamer lose.

    Silent Hill or Yakuza series might offer something more interesting.

    XCOM 2 can be incredibly punishing to lose, and the game makes it pretty easy to lose.