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Joined 1 year ago
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Cake day: September 4th, 2024

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  • I ran it 2003-2006ish.

    Having a package manager that updates online was a game changer for Linux distributions.

    I had been using slackware for 6 years prior, and there was no real update path. Best case you’d just get the latest release on CD and install it over your (hopefully) separate root partiton.

    Conpiling all your stuff sounded like a good idea in the age of the architecture options at the time. Alpha, Crusoe, PowerPC, SPARC and MIPS were all viable options.







  • I flipped in 1997, so any software I might have missed since those days are probably not around anymore.

    Windows 95 was pretty shitty in comparison to Linux, and a lot of software broke with NT 4.0

    It was an easy choice at the time. Linux was the operating system for this new fancy thing called the internet. Software development turned into a career, and Linux is just a very nice stack for building backends and infrastructure.

    I do have an old ThinkPad around running windows 10. I’ve only used it three times in the past five years: To unbrick an Android phone, to set the MMSI on a marine radio, and to update the maps on my car’s satnav.


  • I have a Xiaomi Mi A2 that I ran ubuntu touch on. The camera didn’t work, and it was based on ubuntu 16.04. They’ve dropped support for it now. It was not ready to be a daily driver.

    I should be getting a poco x3 nfc in the mail tomorrow. It should have excellent support on both postmarketos and ubuntu touch. I don’t expect it to be a daily driver, but I can’t get the idea out of my head. I don’t like where iOS and Android are headed.





  • I had a 4G modem with a web interface many years ago. It was flaky and would often hang. I just had a raspberry pi on my network pinging some known address, if it failed for long enough it’d replay the commands to restart the web interface.

    If I’d have the same problem today I’d probably have home assistant power cycle the router with a smart plug.





  • No, I guess I mean 6 plus. I didn’t have a big reason to upgrade after that one.

    At the time they didn’t support any vector format like SVG (do they now?)

    iPhones 2G-3GS had the same screen resolution, so having pixel perfect assets were no biggie.

    4 & 4S had twice the resolution. Annoying to upscale all your graphics, but app layouts stayed the same.

    5 & 5s had a little bit taller screen. Annoying, but layouts could stay mostly the same.

    Then comes the 6 plus with a brand new resolution that natively wants assets at 3x the resolution. Older apps would be upscaled to 2208x1242 and then downscale to fit the 1920x1080 display. You pretty much wanted to tweak your app to support the native resolution instead of hitting that scaling thing.

    The landscape is better now with SwiftUI.

    I later got a 12 mini for ARKit, but I had pretty much lost interest in the platform by then. It mostly just sat in a drawer.