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Joined 2 years ago
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Cake day: July 17th, 2023

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  • It’s genuinely baffling watching WB just make like, every wrong decision. Their business is losing money and every time a project that receives praise or interest is announced/released that is nearly guaranteed to make them lots of money.They just don’t go through with it. Or they do some work on it then can it.

    It’s like, even out of touch executives at other large companies have enough feelers to find out generally what people are enjoying. Then with all their money they throw something in that general direction and something eventually sticks.

    With WB though it’s like, nothing is working. The things that do stick don’t make as much as they thought. And the things that they don’t think will make money do make money, often more than they thought… And then they just always find a way to either piss off everyone, sour and sabotage the future projects, or just don’t do anything with it.

    It’s just so fucking weird. Like I don’t even enjoy or partake in most of the stuff WB puts out. But sitting on the sidelines and just watching it all unfold makes me question what drugs the leaders at the company are on…




  • Wow, that’s very rude how you came off and dismissive as well. I think you came into this just wanting to find something to argue about based on your tone here.

    To the point though. They do support the idea put forward that the person could have been pushed out. Now whether that be from jealousy, ego, office politics no one knows for certain except them. But it IS a common issue in the games industry and my entire point was that it’s not that outlandish to assume it as a possibility.

    The sources I provided paint a clear picture that over 50% of writers in the games industry are subject to or have seen work place Harrassment and bullying (that’s a shockingly high amount). Followed by an actual ex-bioware employee talking about how there was resentment towards the writers in the company.

    The final source involves an interview with another bioware employee that brings up how there is a ““black-ball style environment,” where dissenting viewpoints are reportedly squashed and punished.” and how people in higher positions of the company prioritize a certain agenda and make moves to dissuade dissenting opinions of those agendas.

    As well for that final source I have to say your reaction to it is childish and rude. How does it suck exactly? Please elaborate. You don’t get to just throw away a source I provide just cause you don’t like them. There were other games journalists sites covering that interview as well so if you don’t like that one then go find it on another site. If your issue is with the actual interview itself then articulate that and express why you dislike it.

    Finally the issue I take most with your comment is your final paragraph. What is up with that? You make it sound like you’re either in the industry or that your opinion is better than everyone else’s, it’s insufferable.

    You act like the idea of pushing someone out of a job in a creative industry is some fantasy land level plot. When in reality it is far too common in most creative driven industries and even in non-creative driven ones. It’s a common enough practice to be given a euphemism that we understand and know to be a potential part of office politics.

    As well from sources provided, we can see that to not consider it is to skip over a logical through line where we even see this has happened previously in this same studio from a current and ex-employee where they outline the hallmarks of such type of treatment in an industry known for having high levels of co-worker Harrassment and work place bullying.

    Explain your reasonings and back up your claims. So far the only thing you’ve provided in terms of a dissenting view point is the equivalent of “nuh-uh you’re stupid for thinking that” whilst you then philosophically wax with some weirdly placed smuggness over how much better you think you are than the common person. It reads like a mid-2000’s cringe r/atheist reddit comment









  • Not the guy you replied too, and my memory is also fuzzy, but I always love how crazy and analog nes hardware was. Im like 70% sure that later in the nes lifespan they made it to where cartridges had more rom and could shuffle the data banks/tables around and that the nes could only process something like 32kb at a time I think? So they would just swap around the data sets depending on when they where needed.

    Almost like one of those choose your own adventure books… Im probably horribly wrong in that summary and analogy though. It’s been years since I last got a refresher on nes tricks lol


  • Dude… You’re acting like you’re a wrench short of a full toolbox. Obviously meant he doesn’t care that he personally was circumcised. But he does care enough that he won’t do it to his kids.

    I.E. He’s accepted the fact that what happened was in the past and he can’t change it, so no use crying about it especially when it has not effected the use of his member in any negative way. But he can change what happens in the future for his kids by not doing that to them and letting them have a choice when they’re older.

    If the guy was actually ambivalent he would just go along with continuing to allow his own kids to be circumcised and/or have no opinion of the procedure. Or he would dislike the procedure but allow it to happen anyways because of tradition or something.

    Stop being obtuse and ignorant. Though having said that I now feel like you’ll come at me with the mathematical definition of obtuse to try and use petty semantics to make yourself feel better



  • Parts of 2018 and Ragnarok and the ending of both actually had me tear up a bit, not many games accomplish that. It was very heartfelt and emotional I enjoyed seeing a proper character arc for Kratos and his kid and watching them develop.

    I also really liked the themes of redemption and trying to be better not just for yourself, but for the people around you, I liked that Kratos has to reflect on his actions and actually come to terms with how he was for all intents and purposes, a monster.

    I liked that even enemies where made more complex and given good character arcs. 2018 and Ragnarok are so well done and I love them. The old GoW trilogy was also fun and had good writing in it’s own merit and direction, but the new games are something else entirely in a good way and I vastly prefer the character and relationship focused writing in the newer games.