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Joined 2 years ago
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Cake day: June 18th, 2023

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  • Naz@sh.itjust.workstoGames@lemmy.worldSkill issue
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    6 days ago

    You’re absolutely correct, I had a similar experience

    I played CS for roughly the same amount of time; my clan ranges from DMG to Global, but we had a rule that if you were in the clan, we’d 5-man with you regardless of your rank, so if you were Silver, you’d have a chance to rub elbows and learn strategies from the higher skilled players.

    Then we got a Global, a girl named Moon.

    Holy hell, it’s like people’s brains did a 180°, they were incredibly mean to her, for no reason, and eventually it came out that she was trans, and they bullied her even worse, out of the server.

    I kicked everyone who bullied/demonized Moon for being trans; because at the end of the day, it was about being a honest human being, and not just a CS player/gamer.




  • I played it during an internet outage in 1999 - no walkthroughs, no strategy guides, no reviews.

    I went into the game entirely blind, without having an iota of what it was.

    I thought it was a generic JRPG and Final Fantasy knockoff like every other SNES rom I’d tried before getting to it, but boy was I wrong.


  • Naz@sh.itjust.workstoComic Strips@lemmy.world(Civilization) AI leaders
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    1 month ago

    My favorite take on this is playing a hegemonic technologically advanced, wartime empire in Stellaris.

    Any time a new species contacts mine, if they open the door with: “Why you no build boats” or “prepare to be enslaved!” or “Die Xeno Scum!”; we crack their planet and pyromatically defenestrate their king(s)/leaders/hivemind.

    It had made my fictional galaxy-space grand strategy a dark forest, where the AI learned to be afraid of reaching out, owing to the many (only stories, through selection bias), where contacting my species resulted in annihilation.

    We’re not evil, it was always just like:

    Us: "We come in peace, would you like to trade coffee for advanced energy storage devices? , and the other civs/Ai would look at “relative military strength” and respond with [-90] “Bullshit, Prepare for War!” and then turn around and beg for ceasefire/white peace the second the Shipyard-Titans enter into their home system at the edge of the screen.


    Parasitic-Wasp-Slavers: “Clearly we have made a mistake, it said your military was 26,000 points, but we didn’t comprehend peacetime versus wartime military scaling”

    Us: “You said, I quote, your children will be sold as snacks on street corner food vendors and your adult population will toil in our mines.”

    Parasitic-Wasp-Slavers: "Oh, did we say that? Clearly uh, shit, well, come on you know how it is different cultures, right? You can’t judge us from on high just because we {insert enormous amount of moral relativism here}"

    P.S: Do a cultural or scientific victory in every Sid Meier CIV game if you actually want to win.






  • TLDR: ROCM is AMD’s variant for general purpose compute on GPUs, like CUDA is for NVIDIA.

    OpenAI being for profit.

    I use ROCM extensively (I write, design and train my own AIs/LLMs) and it’s annoying of an acronym, especially in command lines:

    --rocm-6.6.7.2-dev1  --cuda
    

    But I figure it’s a four letter acronym to match “CUDA”.

    I also pronounce it “Rock’em” in verbal versus “Koo’dah” (Barracuda).

    Everything is about marketing and goodwill. You can just say something has “blast processing” and fail to elaborate.







  • I go into a meditative, Zen-like Trance playing the Doom titles.

    For reference, I’ve been playing Doom since it came out in 1993, arguably, I’ve played it for more hours than possibly anyone alive on the Internet at the present moment. Maybe over a solid 128,000 hours between D1/D2/D3/D2016/D:Eternal.

    I still play it, various MegaWADS featured in the CacoAwards, and whatnot, but I digress.

    My feeling with this is, as they’d say:

    “Your judgement for the sin of wrath is an eternity in Hell”.

    “Why are you smiling? It’s supposed to be a punishment.

    “No, adjudicator, I heard you perfectly. An eternity in paradise.”



  • This already happened.

    There’s a story about a scout ship that landed in the Western Hemisphere of Sol 3, and they decided to talk with the locals.

    They offered them anything they wanted from the unitary matter replicator, as a show of good faith.

    Unfortunately the counselors had absolutely no idea what a “pothead” or “stoner” was and so the two humans left after each synthesizing a bushel (a long branch around 2 meters tall) of a cannabinoid dense Terran plant.

    They lodged their reports that the species on Sol 3 wasn’t intelligent enough to understand technology given they requested herbs/plants from a machine that could produce literally any compound known to nature, including cures for many diseases afflicting their world.

    The subchapter text was based on the vocalizations of the pair, who said: “Ayyy” followed by “Lah-Mao”.

    :vivid shrug: