

FYI digging through documentation reminded me of squashfs. It does what it sounds like. But it’s read only, so you would have to use an overlay FS to cache changes and then overwrite the whole squashfs volume at once to sync changes.
Cryptography nerd
Fediverse accounts;
@Natanael@slrpnk.net (main)
@Natanael@infosec.pub
@Natanael@lemmy.zip
Bluesky: natanael.bsky.social


FYI digging through documentation reminded me of squashfs. It does what it sounds like. But it’s read only, so you would have to use an overlay FS to cache changes and then overwrite the whole squashfs volume at once to sync changes.


Both are possible but read only is more common


RAM drive is when you hold the entire file system in RAM, it’s used for stuff like Linux Live CD boot with no writable storage but you can use it for anything.


Make sure you’re actually filling the volume, and also keep in mind reporting may be different (with or without filesystem index metadata, etc)
Also, you can simply use regular file systems and compressed files, and then use a RAM drive (assuming you have enough RAM free) and access the files that way instead


They aren’t thinking about the consequences


They don’t ever do more than 4 predicted frames per 1 full frame, and usually just 1:1


Blame the tools lol


Somebody made a whole-ass video about it a while ago, and there’s essentially two notable examples in video games.
One where there’s a chase scene where you’re the protagonist controlling your car but seen from the perspective of the antagonist (from the camera perspective you’re chasing yourself), the other is a horror game where you see yourself from the perspective of your dolls (which you carry and place)
Edit: the video I was thinking of (but it doesn’t actually have this specific example, I found that later)
https://youtu.be/mC8QoRa8y_Q?is=4jOUa2Mdm65ACV8y
That other game; https://store.steampowered.com/app/2526310/Out_of_Sight/


Yeah devs apparently saw it didn’t use internal engine data much at all
Somebody hasn’t played Zelda and it shows


No but you’re paying for it to have that capacity


Also the real goal with it, like with the Deck, is to set a standard for what hardware games should run well on for the next several years, and to give PC manufacturers a target for what to match or improve on.
And I definitely hope that wake from controller can get standardized as a result from this (Bluetooth LE 5.5 extension anyone?) because you’ll see other manufacturers try to build it into their machines too
Also just generally revamp Bluetooth HID profiles for latency


I saw the same restriction on the Swedish site


“the cool S”
Literally, search that and you’ll find it


0% interest rates is paid for by the fees if you miss a payment
Reinforced feedback learning is kinda that


Remember the touch panel on the back and the games that used it?


He needs to end in a humiliating self inflicted way. Falling off the stairs or something.
Probably reverse proxy too if it’s really unstable