To be fair, “game of the year” feels like it’s meant to measure popularity, while “most innovative” sounds like it shouls measure how innovative a game is, which is perhaps why the two awards get such different reactions.
To be fair, “game of the year” feels like it’s meant to measure popularity, while “most innovative” sounds like it shouls measure how innovative a game is, which is perhaps why the two awards get such different reactions.
Definitely Jusant. It was just such a perfect game for me when I played it, chill but engaging in exactly the way I needed it, and something about the story just went straight into my heart unlike any other!
This article is about the author’s personal relationship to E3 and how it reminds him about unhealthy work habits he has, which he also thinks are commonly occuring in games journalism.
I think it’s very fair not to like the article, I wasn’t overly interested in it myself, but honestly I can’t help but disagreeing with the negativity directed towards the author in many of these comments. Go ahead and dislike the point of the article, but making a uncharitable reading about the author just seems silly to me.
This article got me to play it, really cool game, I’m impressed by how much it does with quite little. It does feel like there’s some secret I haven’t figured out despite replying it, so haha I really want to get my friends playing it so I can spawn ideas about it!