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Joined 2 years ago
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Cake day: June 11th, 2023

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  • This isn’t exactly a rogue like but there are some similar aspects and I find that it satisfies in the same way. The game is Backpack Battles. Available on Steam. There’s a free demo available too with full mechanics but limited character options.

    This is my default game more for when I have a few minutes to relax and nothing more pressing to do




  • That basic idea is roughly how compression works in general. Think zip, tar, etc. files. Identify snippets of highly used byte sequences and create a “map of where each sequence is used. These methods work great on simple types of data like text files where there’s a lot of repetition. Photos have a lot more randomness and tend not to compress as well. At least not so simply.

    You could apply the same methods to multiple image files but I think you’ll run into the same challenge. They won’t compress very well. So you’d have to come up with a more nuanced strategy. It’s a fascinating idea that’s worth exploring. But you’re definitely in the realm of advanced algorithms, file formats, and storage devices.

    That’s apparently my long response for “the other responses are right”









  • The simplest way is certainly to use a hosted service like GitHub Pages. These make it so easy to create static websites.

    If you’re not flexible on that detail, then I next recommend Go actually. You could write a tiny web server and embed the static files into the app at build time. In the end, you’d have a single binary that acts as a web server and has your content. Super easy to dockerize.

    Things like authentication will complicate the app over time. If you need extra features like this, then I recommend using common tools like nginx as suggested by others.