I was a professional developer in a wide range of gaming areas for about 20 years… Looking back, I can honestly say that 95% of the work I did ended up as a vapor… The 5% that made it to market were so fleeting…
I derived my satisfaction not from completing projects, but solving the underlying problems. That kept me very engaged.
But yeah, not everybody sees things this way.
I was there, it was more like understanding that the internet was a new way to offer literally every service, and everyone was in a scramble to do that, but because nobody had ever built those things before, we really didn’t know how!
So much of what is taken for granted in today’s tech age was being cobbled together with love tape and bubblegum back then.