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Cake day: June 14th, 2023

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  • I have a multiple friends who, whenever they find success, almost immediately feel guilty and apologize to anyone else involved. In every case, those friends come from backgrounds where they were surrounded by narcissists. The guilt and apologies are a programmed response because “friends” and family would always frame their success as someone else’s, usually their own, loss. This is now the lens they see every success through.

    Win at a game? Apologize to the people you beat. Interview well and be offered a new job? Feel guilty about the other applicants. Hell, go out for a meal with friends and your food comes first? “I’m so sorry, guys.”

    Narcissists have programmed these friends to believe that they are undeserving of success, or even good luck, and that they should apologize for existing. I do my best to reassure them when I can, “you earned this,” or “you had nothing to do with this happening,” but ultimately it’s something they have to grapple with until they can figure out for themselves how to grow past that programming.

    I have no idea if this applies to your situation, but it is a lens to consider.





  • Glide@lemmy.catoGames@lemmy.worldWhen Nintendo games were affordable
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    7 days ago

    Mhmm. Everyone is shitting on Nintendo, but the reality is their games are literally keeping up with inflation. The problem is that our wages haven’t kept up with inflation, and the cost of living has, at least, kept up. In some cases (rent), it’s grown faster than the inflation of everything else.

    Don’t get me wrong, Nintendo is tone deaf for making this decision now, and I suspect they’d still make billions with a $15 price increase rather than a $30 one. I’m not defending them. But the picture is a lot larger than them.






  • I’d argue that sexual expression is insanely repressed, and that celebrating it openly is more in line with the LGBTQ+ movement than you realize.

    I mean, look at this thread. We have a majority upvoted comment calling this person mentally ill. Another insinuating that they’re a child predator. Just for being willing to express a non-normative opinion on sexuality. That’s not that different from the right-wing chuds calling trans people mentally ill as the modern stand-in for the r-slur, which in turn is a modern stand-in for “doing a socially unacceptable thing that I don’t like and should be ashamed.”

    Personally, I think this person’s choices are in poor taste. But I get it. I get why someone would want to do this in a world where they’re constantly told they’re strange and wrong for the way they’re wired, so long as that wiring doesn’t cause harm to others.


  • I don’t inherit the sins of my father solely because of my skin color.

    Correct. We inherit the responsibility to do what we can to make those wrongs right because of the advantages we are afforded by our historical background.

    Because of the family I was born into, I was afforded easy access to food, shelter, and education, and easily able to find success and prosperity. This allows my children the same, and that’s, in large part, a result of history. Those coming from less advantaged socio-economic backgrounds do so because, again at least in part, my distant relatives stole from them to my benefit.

    When these issues are divided by skin color, then yes, it is racist to ignore them in their entirety over the argument that we had no direct control over the actions of our forefathers, as we continue to benefit from them today. It’s really some trolley problem stuff: we are advantaged by being the ones hanging out around the lever, not tied to the tracks. When we are asked to switch the tracks, or heaven forbid stop the trolley, we should not respond, “it’s racist to tell me I should be doing something about this! I didn’t build the tracks! I don’t own the trolley!” Okay, cool. But they’re down there, on the tracks, and we’re up here, next to the lever. Call it luck, but by the nature of our birth, we have an advantage that minorities do not. It is not racist to identify that.

    You want genuine people, friend, taking the time to try and discuss these perspectives to someone is about as genuine as it gets. It’s not easy to accept that, despite massive personal struggles and relative low wealth and prosperity in a world owned by billionaires, I’ve been at an advantage just because I was born European descendant Caucasian. Don’t mistake disagreement for a lack of authenticity, or being poor of character.




  • I mean, this just isn’t true, though. You’re not wrong in pointing out that the scope of sales has changed, but so has the scope of development, as well as consumer expectation. I suspect if you compare the number of man hours spent on a title today vs an NES game, it’s not even a comparable discussion. And then there’s the matter of post-release support.

    To be clear, I don’t think a $30 price hike for physical copies is at all sensible, but the arguments being presented both for and against it are incredibly poorly thought out. Everyone presents a single facet of videogame development today compared to years ago and then acts like it’s a “gotcha” that proves their point. The entire ecosystem of game development and consumption has changed so drastically, that any discussion comparing the adjusted for inflation price of games then vs now is just pointless. Art and entertainment are art and entertainment, and it’s impossible to create a de-facto value statement for them, because consumer subjectivity, bias, and valuation is too wide to make objective statements about.

    Imo, the real criticism of the matter is that +50% cost during a time of economic upheaval, when the buying power of the middle class is approaching the weakest it’s been in a long time, is going to be received poorly, and probably result in a loss of Western sales. It’s a massive leap, in a single generation, at the worst possible time, regardless of what inflation adjustments tell us.


  • Glide@lemmy.catoLemmy Shitpost@lemmy.worldNote: before tariffs
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    21 days ago

    While I am not okay with the game price hike, you’re comparing genuine dog shit to actual good games. It’s like asking why anyone would ever order a steak when they can just go to McDonald’s. Sure they’re both food, but they’re not really comprable.

    That said, I am not trying to justify Nintendo’s pricing. They’re asking for too much of a leap (+50%!!!) in too short of a time frame. But this meme is a bad argument.



  • Oh I don’t have any performance issues. My 3070ti has no issue holding 120 fps (with frame Gen on, mind you). Game plays perfectly.

    And I’d be more forgiving of the “15 hour long free game,” but it ate a part of the game I enjoy, made playing that part of the game with friends challenging to the point of feeling not worth it, and it’s required before I am allowed to enjoy the game I actually paid for. Those 15 hours - well, 12 for me - were more valuable to me than the price I paid for the game. 15 hours of work is well into the several hundreds of dollars space. But I already paid over $100 CAD once taxes were in. Why do I also have to give it my time?

    Again, great game, but worst on-boot Monster Hunter to date. And that’s saying something, considering World doesn’t let you hold a weapon for the first hour.


  • Genuinely couldn’t stand how on-rails it is. Why advertise this wide open world and then constantly restrict and limit my options to interact with it?

    There’s lots of positive things to say about it. The combat is, yes, perhaps more satisfying than ever. They really nailed the Monster/weapons/armor designs this time around. I feel like there’s value in gathering again, something that recent titles have lost.

    But it’s all stained by the low-rank experience. Spending 10-12 hours behing hand-held through a series of walk and talks where I am constantly prompted to stare at the beautiful landscape piece, or the way small monsters interact, as though the game is afraid I’ll miss it if I am left to my own devices, was both boring and insulting. There was a lot of decisions made to put cinematography ahead of gameplay experience here, and these decisions have genuinely made Wilds my least favorite release Monster Hunter title to date.