(pssht, don’t tell them)
(pssht, don’t tell them)
If he didn’t earn his place in Elysium, I’ll kill everyone in Valhalla and then myself
Yeah, a stew sounds far more appropriate
I’d be very surprised if Quantum Fluctuations are pop-sci misinformation: https://en.m.wikipedia.org/wiki/Quantum_fluctuation
That explanation also kind of got to him, because it really is all around us that things don’t just pop into existence, ever.
But they do! Not a classical scale, but on the quantum scale this literally happens all the time.
He accidentally boiled the previous one
The answer is disappointingly simple: emotional satisfaction.
For decades, these people have been told that they are incredibly generous towards their allies, and that they get nothing in return. That their allies are abusing their relationships. Of course this is false, but they’ve been told so every day.
Now they get to abuse their “abusers” right back.
All of them are pretty great! I’ve played a bunch of Shenzhen/IO, and it taught me a lot about low-level programming.
Alternatively, pour it fast enough that the cup doesn’t have time to smell your fear
Bobs and vageen?
Rumor has it that they got the same guy to come back to design the Recluse for Nightreign:
Once, my Slack account was deleted due to an error in an automated system, along with everything else, while I was at lunch. That was fun. But not as fun as the 6 months it took until all access was mostly restored.
I’m not a pro, but I can certainly give some tips!
Inscryption is an amazing game, but I find it hard to understand what’s going on a lot of the time. Slay the Spire is much better in that regard. You can hover over any status effect, keyword and so on to get a tooltip that explains things pretty well. Most artifacts etc. are also easy to understand, and the tutorial is a good introduction.
Some tips (most are good for all such card games):
That sounds really cool, thanks for letting us know!
As in, understanding the appeal, or understanding how to properly play? StS is what taught me the latter, it might be a good fit (with some beginners tips if you’d like).
This may be good advice if your goal is to keep your relationship as long as possible, but that shouldn’t be your goal. It should be to be happy.
So lore-wise it’s not supposed to be possible, but that one room does indeed have moving portals. The explanation is supposedly that portals disappear when the object they are on is accelerated.
Granted. The portals immediately close when you try to move the plates.
You did a great job! It has a distinct visual style which I really like.