I tend to find them useful for taking nebulous, multi-faceted situations and turning them into a better understanding of what’s going on and then determining actual actions.
As in “different customers want us to do different things, some of which overlap, some of which take ages, some of which are quick, some of which take a load of work to even understand, and who have we got ready to tackle this stuff?”
The meeting takes a while and melts everyone’s brains by the end, but the result isn’t loads more long meetings.








This really hammers home how naff the rats in Dishonored were. They’re slightly prettier than these but with eleven years of additional technological progress my expectations were a smidge higher.