

Yes, that’s why they’re at home all day, and ignoring all the well paid jobs out there with free healthcare that I’m sure they’d get if they just went door to door with a résumé like these ghouls pretend they did in the 1950s.
Yes, that’s why they’re at home all day, and ignoring all the well paid jobs out there with free healthcare that I’m sure they’d get if they just went door to door with a résumé like these ghouls pretend they did in the 1950s.
They’re kind of small enough that if I want a PDF, I can just google it and download it from some random foreign university who are hosting it for some reason. You’d likely struggle to find more obscure stuff that way though.
I really don’t know how we got to a stage where delivery companies can just throw something in the general direction of your house and call it “delivered”.
This is why everything should be bought with credit card, because then the contract is between them and the store, and they’ve certainly got better lawyers than you. Chargebacks scare most shops into just sending another.
MWAAAAH the French!
I don’t get how Apple has to open their shit up (although they’re certainly dragging their heels over it and sulking like a toddler) but Sony, MS and Nintendo don’t.
Legend starring Tom Hardy.
The film’s meh, but you’ve got to admire the balls for that move.
The real divisive question is where is the cheese? And I’ll try to remain as neutral here as possible.
Do you melt it onto the bread, providing a protective layer and preventing the bread from absorbing too much bean juice, or do you put it on top the beans, like a psychopathic dog molester?
Edge has always been Chrome with a Microsoft badge on.
By the time you finish the game, whatever you’ve seen so far will seem like the most normal thing in the world.
Definitely a lot of standard Kojima gameplay in there, among the apocalyptic Deliveroo simulator and bonkers 4th wall breaking.
They’re polished, but nearly all of them are too safe.
The ones that subvert things a little are always best for me, and these always get mixed reactions from people who went in with a set idea of what they wanted from it.
Red Dead Redemption 2 being a slow paced wild west simulator rather than Grand Theft Horse is a prime example. It didn’t play by safety and doing popular things. It did what they wanted it to be, and it’s all the better for it.
It is mental, but I also kind of wish he’d hire somebody else to write dialogue for him.
And maybe somebody to check all the women characters, and make sure he’s not coming across as being a little bit odd.
And to add to that, it also gives you the tools for discovery. It’s not just “Ubisoft, but they hide the icons”.
The shrine detector (which can become an anything detector), the ability to look through binoculars or whatever it is and stamp a limited number of visible waypoints onto the map. Tears of the Kingdom gives you a slightly obscure ability to highlight all the cave entrances nearby, which you can then try to mark up and see if you’ve been there.
Other games have started trying to do some of this, but I think a lot of it is added late on in development and doesn’t really work well. Like Jedi Survivor gives you the ability to mark things with icons, but what for? You can’t see the markers when you’re walking around. There’s not really much to discover from a distance, and it’s pretty far from being a vast open world.
Is it perfect? No. The last few shrines are often a complete ball-ache to find, although a lot of them are just a generic fight and they’re pretty optional, it feels like you should do them.
Is it better than a world as a menu screen as offered by Ubisoft and those that copy them? Yes.
I think in general a lot of developers should take a long look at what they’re actually trying to make before going with the open world approach. It’s getting tired, and they’re mostly doing it badly.
It’s like chewing gum. You just keep going as it gets blander with no end in sight.
But instead of playing the map as a menu screen, you actually play in the world and discover things.
That was the crucial difference for me.
Nah, that’s what every 40-somthing addict looks like in the UK. Fucked.
They were ok, but could never get my arse really clean.
I’d see them very rarely, and wipe my hands on the back of my trousers if they were in use.
I was enjoying right up to the point where I stopped making progress and started getting frustrated at the random aspects of it. Even some of the self contained puzzles were taking a bit of trial and error.
The last puzzles are likely going to take a lot more hours than I’m willing to give it, not because they’re hard but because they require the stars to align before it’ll let you even try them. I stopped playing a while ago now, and I haven’t felt the urge to go back.
Yeah, it was. Trying to play, and it keeps stopping you with multiple full screens of text.
I don’t think they understand the concept of tutorials tbh.
Which CSS framework is it that puts this shit everywhere?
That one can die in a fire.