

The Slutty Flapper


The Slutty Flapper


You’ll have to pry my swap partition out of my cold, dead hands.


Milla doesn’t get enough credit for being a kick-ass female action star. You rarely see her mentioned with the likes of Sigourney’s Ellen Ripley or Linda Hamilton’s Sarah Connor, etc… Yet she easily carries the franchise on her shoulders. Just all around bad-ass.


The writer of the video is (presumably) a paid, working writer. And as such they should know better.
it’s like a car reviewer saying “its a friction point that it won’t win the Grand Prix” when he’s reviewing an '81 Chevette.


Sure. If for whatever reason you need to re-edit something that you didn’t shoot yourself and you don’t have access to the source files. I suppose that would be one reason to edit the MP4 directly. (so for example, if you’re re-editing someone’s youtube video to make a remix of it for Tiktok). But I don’t consider that to be “professional” editing.
Professional editing is getting hired by a filmmaker (or creating video yourself) that you then edit into a completed work. And in those cases, I’d question why they’re either a) filming in a format like MP4 in the first place, or b) not making the LOG or ProRes source files available to their editor.


Video Editing (Free DaVinci Resolve): Free Resolve on Linux lacks native H.264/H.265 MP4 decoding due to licensing. It requires running FFmpeg scripts to transcode footage to ProRes/DNxHR before editing.
If you’re editing MP4 directly, you’re an amateur who has no business editing anything. MP4 is a compressed finalized format suitable for distribution. It gives you virtually zero wiggle room for color correction, etc…
There’s a reason professionals shoot log and shoot in a RAW format that is made specifically for editing. It’s only when the project is ready to be exported should you be going anywhere near MP4.


I’m not defending anybody.
I’m saying that if you’re an author (for example) that wants to self publish instead of trying to find a big publisher to accept your manuscript, what are you going to do? Email a copy to anyone who wants to buy it? No…of course not. Similarly, if you’re a dev who wants to release a game without going through a big publisher like Activision or Bethesda or whatever…what are you going to do? Other than Steam and Itch.io, there aren’t many places to do that.
Does it suck? Yes. But the reality is that if we want to get our work out into the public, regardless of monetary concerns, we have to roll around in one mud puddle or another. Our only choice (until that changes) is how deep of a puddle we choose to get in.


So in your mind, no one who is self-publishing a book should put it on Amazon. No one who is trying to sell their product on etsy should use PayPal. No one who is just trying to get rid of a few things around the house should use Facebook Marketplace… etc…
Welcome to reality. Sometimes the best of a bunch of bad options has to do. Should these companies all be put int he ground. Yes. But if we let perfect be the enemy of good, we never make any progress.


Sure. You have to rent a stall at farmer’s market if you want to sell your corn, too instead of selling it to a larger distributor. No body is saying otherwise.
The point is that having Steam as an option as an indie dev rather than having to connect to a larger publisher in order to get your work out there, is a good thing. The fact that some titles don’t make money isn’t part of it. It’s the fact that Steam at least allows these devs to cut out the middle man (the publisher). Maybe it’ll work and be a hit. Maybe it won’t. But at least they have the option to try.


I’d argue that that is entirely a good thing overall.
It means that Steam is very open to Indie devs (something we already know) that don’t make as much money but are passion projects for the creators.
If they’re making enough from the…let’s call them prestige titles…to be able to afford to give indie devs a place to host their passion projects and maybe get more eyes on it, than I see no problem with that.
No idie dev is going into it thinking they’re going to be next giant thing. They just want to share their work and maybe make a few bucks. And Steam gives them that, PLUS the chance that maybe they’ll be a Rimworld or a Hollow Knight; something that sparks a giant success for them.


At some point, Canonical became just another corporation.
Other than keeping their desktop FOSS (a requirement) nothing they do follows the core principles of Open Source anymore.
IMO of course.
I’m all for a good conspiracy theory, but I can practically guarantee you that no one is inspecting every singe nut looking for empty shells to bulk up the bag.
Other than a certain amount of each batch that is kept aside for quality control testing, the bags are filled by machines on a conveyor belt. I doubt a human even looks at them until they’re at the final stage and ready for the last quality control test.
It’s completely random how many empties there will be in a bag. OP was just unlucky this time.


Syndicate (loved), Black Flag (Fun to be a pirate, fun story, but again…that same gameplay loop)
Original Assassin’s Creed (I recognize its groundbreaking nature for its time, but found it kind of underwhelming),
Rogue (got it for free at some point…don’t know where or when or how. But found it similar to Black Flag; fun to be a pirate, but the same gameplay loop)
When I had Game Pass, I also took stabs at Origins and Oddysey.
I think anyone can recognize the loop I’m talking about. Go into an area. find a point that let’s you sync a bunch of little mini games (in AC it’s syncing from high points, in Watchdogs it’s hacking towers, etc…) Then you just randomly do enough side-plot and main plot missions and kill the sub-bosses until you “control” that part of the map and then do it again. Every game. Every Franchise. They all follow the same loop.
It’s only when a game adds something somewhat different to the equation (a grappling hook in Syndicate and a train that is constantly looping through the city or sailing a pirate ship in Black Flag) that it has any sort of novelty for me.
Those cheeky buggars have made the same basic game for over a decade just by changing time periods and art assets.


I’ve always had trouble getting into the Assassin’s Creed games, even though as a history buff they should be right up my alley. There’s something about the Ubisoft generic play-loop that bores me after a certain amount of time. ( I have that same issue with the Total War series…love history, so I should love those games, but for some reason they just don’t click with me).
Weirdly enough, the only AC game that has really clicked with me is (AFAIK) one of the least popular ones, and that’s Syndicate. I think it’s because the setting. Victorian London had a lot of verticality from the various buildings that allowed a very spider-man like experience.


So brave posting this on Lemmy.
Other than Mastodon this is the only social media presence I keep around. So I’m limited. It was either here or c/showerthoughts. Figured it fit better here since controversial is a kissing-cousin to unpopular


Maybe not in the Lemmy-verse where well all tend to lean left. But certainly in America at large.


It should be pre-emptive.
Johnny beat-cop walking the street dealing with traffic stops, vagrants, etc…; nothing that for the vast majority of times requires anything more lethal than a taser.
Suddenly they get called to attend a potentially dangerous scene with a high likelihood of violence occuring and the supervisor says “okay, based on the suspect’s history and the run down of the situation (or whatever), I’m authorizing weapons unlock for this one”.


Tweeter and the Monkey Man - The Headstones
The OG Playstation had, by far, the biggest collection of games that I consider my favourites.
I always accept the job from Burke to blow up Megaton. Then rat him out to the Sheriff. Burke kills the sheriff while I don’t intervene. I kill Burke, and I get a good early Chinese Assault Rifle and duster and hat.
I’m the Sheriff now, bitches…
You can then disarm the bomb and claim the house by talking to the dead sheriff’s son.
(I tried to then mes and get his son into a slave collar, but he was immune, which was a pity)