A year ago, I poked around Steam to see how many game developers were disclosing usage of Generative AI . It was around 1,000, which seemed like a lot to me at the time. If memory serves, that was about 1.1% of the entire Steam library, which has since seen 20,000+ more titles appear. I've been fol
I’m not saying there shouldn’t be a disclosure, but an uncertain threshold that might be as low as “a developer accepted a copilot completion suggestion one time” isn’t useful. You just end up with a prop65 situation where it’s slapped on everything and basically meaningless.
Also, if you know you are making a game for steam, why not just ignore the copilot suggestion? I dont think it will increase the time to make a game by that much time
Because it becomes meaningless noise instead of useful information.
https://en.wikipedia.org/wiki/Alarm_fatigue
Even if it is ignored by a lot of people, its better than not knowing at all
I’m not saying there shouldn’t be a disclosure, but an uncertain threshold that might be as low as “a developer accepted a copilot completion suggestion one time” isn’t useful. You just end up with a prop65 situation where it’s slapped on everything and basically meaningless.
Steam allows you to describe the use of AI
Also, if you know you are making a game for steam, why not just ignore the copilot suggestion? I dont think it will increase the time to make a game by that much time