• Agent Karyo@lemmy.worldOP
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    23 hours ago

    I am not in the market for a console (my last one was the Sega Mega Drive which was abandoned after we got a Pentium 1 PC and dialup), but I got to say, I love Nintendo’s pricing policy.

    It’s almost as if they are taking the piss and want to see to what extent their fans are gluttons for punishment.

    One possible complicating factor for those games? While they’re physical releases, they use Nintendo’s new Game-Key Card format, which attempts to split the difference between true physical copies of a game and download codes. Each cartridge includes a key for the game, but no actual game content—the game itself is downloaded to your system at first launch. But despite holding no game content, the key card must be inserted each time you launch the game, just like any other physical cartridge.

    This is full on corporate regressiveness.

    Nintendo will also use some Switch 2 Edition upgrades as a carrot to entice people to the more expensive $50-per-year tier of the Nintendo Switch Online service. The company has already announced that the upgrade packs for Breath of the Wild and Tears of the Kingdom will be offered for free to Nintendo Switch Online + Expansion Pack subscribers. The list of extra benefits for that service now includes additional emulated consoles (Game Boy, Game Boy Advance, Nintendo 64, and now Gamecube) and paid DLC for both Animal Crossing: New Horizons and Mario Kart 8.

    Wait so you have to subscribe to get access to emulators (which are all open source I am assuming)? And you can’t just buy a retro game (ala GOG) and play it to your heart’s content? You need a sub to Nintendo online?

    • wuzzlewoggle@feddit.org
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      21 hours ago

      The key card thing is seriously infuriating, both from a consumer standpoint and from a media conservation standpoint.

      Basically you own a game cartridge, but as soon as Nintendo shuts down their servers for whatever reason it becomes a useless piece of plastic. They really don’t want us to own anything anymore.

      • MudMan@fedia.io
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        21 hours ago

        I’m not sure that’s how that works. The Switch already had both physical boxes with digital codes in them and cartridges that required mandatory downloads to run. This seems like a physical unlock key for a digital download, which depending on how it’s implemented is actually easier to both resell and use offline than the Switch 1 solution to the same problem.

        I don’t recommend purchasing either, and I avoided both of those options on Switch 1, but I’m pretty sure this at least does not make things any worse.

        I have major gripes with a number of pricing choices in this thing, but to the best of my current understanding this one is based on a misunderstanding.

    • Aurenkin@sh.itjust.works
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      21 hours ago

      Oh wow, that cartridge thing is actually just the worst of both worlds. I’m similar to you, my last console was a Mega Drive but I did get a Switch for my wife and played a couple of games on it which was fun. Not really keen on giving Nintendo more money though.

      • XiberKernel@lemmy.world
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        10 hours ago

        I think it kills game leaks before the street date. Even if the data isn’t in the cartridge (which is stupid), you would still be able to sell the cartage assuming the online service is still active.

        Sucks for game preservation though. I’m personally hoping there’s some flaw in the gen 1 hardware that can be exploited for archive purchases.

        (edit: fixed autocorrect)