thanks_shakey_snake@lemmy.ca to Gaming@lemmy.ml · 2 years agoBethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'www.pcgamer.comexternal-linkmessage-square254fedilinkarrow-up1620arrow-down143file-text
arrow-up1577arrow-down1external-linkBethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'www.pcgamer.comthanks_shakey_snake@lemmy.ca to Gaming@lemmy.ml · 2 years agomessage-square254fedilinkfile-text
minus-squareglimse@lemmy.worldlinkfedilinkarrow-up20arrow-down1·2 years agoSounds like play lol I mean it’s a game about exploring If exploration isn’t fun to you, that’s ok. There’s plenty of games out there that are more linear.
minus-squaretormeh@discuss.tchncs.delinkfedilinkarrow-up9·2 years agoYeah, but since it’s dynamically generated it’s likely the 10th time you see those quests.
Sounds like play lol I mean it’s a game about exploring
If exploration isn’t fun to you, that’s ok. There’s plenty of games out there that are more linear.
Yeah, but since it’s dynamically generated it’s likely the 10th time you see those quests.