I think Skyrim is the perfect answer to this question. It’s a good game. Everyone has played a billion files because while it’s good it’s entirely unfocused and mediocre so people don’t feel motivated to take their character to the end of the game
I don’t know which bug I ran into, but every friendly NPC in every town turned hostile and I could not fix it. I had no backup save file or anything. I just quit playing
You could say that almost for the entirety of Elder Scrolls series as a whole.
Daggerfall was more of their ambitious projects though. I think the entire premise is “make a character, run with character until you’re bored and only engage in some of the story”. I mean, in Daggerfall, all you have to do is just get a letter to start the main quest, but you can ignore the main quest after that entirely.
I think Skyrim is the perfect answer to this question. It’s a good game. Everyone has played a billion files because while it’s good it’s entirely unfocused and mediocre so people don’t feel motivated to take their character to the end of the game
checks I have more than 500 hours in the game and the furthest I ever got in the main quest is the Thalmor embassy mission.
Removed by mod
The one time I tried I got a progression blocker bug
I don’t know which bug I ran into, but every friendly NPC in every town turned hostile and I could not fix it. I had no backup save file or anything. I just quit playing
You could say that almost for the entirety of Elder Scrolls series as a whole.
Daggerfall was more of their ambitious projects though. I think the entire premise is “make a character, run with character until you’re bored and only engage in some of the story”. I mean, in Daggerfall, all you have to do is just get a letter to start the main quest, but you can ignore the main quest after that entirely.