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Joined 3 years ago
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Cake day: June 14th, 2023

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  • I feel like we go through this every time Bethesda releases a game. Yes, every other engine is just as old. I’m sure there’s some ut99 code still in unreal, and maybe some quake code in source 2. The difference is those other engines already work pretty well, and have improved over time. The creation engine is still somehow just as janky every time, and somehow still has bugs dating back to skyrim or oblivion. I want to believe they can fix it, but their track record does not inspire confidence.








  • Yes, but the word rewrite implies that it would serve the same function and retain compatibility.

    If someone wrote a new implementation of the x protocol, as a drop in replacement for the existing x.org server, you might call that a rewrite.

    Wayland is an entirely different solution to the same problem. It doesn’t follow the x protocol, and doesn’t maintain compatibility with the x.org server.


  • I disagree. Not everyone wants to spend the time to completely customize their system. Distros like Manjaro and Endeavor give people a decent “just works” install while still giving them experience with the Arch ecosystem. The forums are usually a good resource, and everything on the arch wiki still applies. It might just be because I had previous linux experience, but I’ve learned a lot running Manjaro.

    The average person is not going to jump straight into vanilla Arch as their first distro, but after a couple years with Manjaro, they might try it.